Searched refs:AudioVisu (Results 1 – 5 of 5) sorted by relevance
95 if (AudioVisu>=0 && AudioVisu<AudioVisus.GetCount()) { in SetPlayState()191 if (AudioVisu!=audioVisu) { in SetAudioVisu()192 AudioVisu=audioVisu; in SetAudioVisu()270 AudioVisu=0; in emAvFileModel()323 AudioVisu=0; in ResetData()478 AudioVisu=0; in PropertyChanged()557 if (i>=0 && AudioVisu!=i) { in PropertyChanged()558 AudioVisu=i; in PropertyChanged()722 if (AudioVisu>=0 && AudioVisu<AudioVisus.GetCount()) { in SaveAudioVisu()723 States->AudioVisu=AudioVisus[AudioVisu]; in SaveAudioVisu()[all …]
58 AudioVisu(this,"AudioVisu"), in emAvStates()
530 int AudioVisu; member944 if (inst->AudioVisu!=inst->CurrentAudioVisu || initialize) { in emAvPollProperties()945 inst->AudioVisu=inst->CurrentAudioVisu; in emAvPollProperties()948 inst->AudioVisus[inst->AudioVisu] in emAvPollProperties()1095 inst->AudioVisu=i; in emAvSetProperty()
208 int AudioVisu; variable330 return AudioVisu; in GetAudioVisu()
47 emStringRec AudioVisu; variable