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Searched refs:AutoBufferUpload (Results 1 – 4 of 4) sorted by relevance

/dports/lang/spidermonkey78/firefox-78.9.0/gfx/layers/mlgpu/
H A DSharedBufferMLGPU.h180 class AutoBufferUpload : public AutoBufferUploadBase {
182 AutoBufferUpload() = default;
218 bool Allocate(ConstantBufferSection* aHolder, AutoBufferUpload<T>* aPtr) { in Allocate()
H A DRenderPassMLGPU.cpp878 AutoBufferUpload<BlendVertexShaderConstants> cb; in PrepareBlendState()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/layers/mlgpu/
H A DSharedBufferMLGPU.h180 class AutoBufferUpload : public AutoBufferUploadBase {
182 AutoBufferUpload() {} in AutoBufferUpload() function
218 bool Allocate(ConstantBufferSection* aHolder, AutoBufferUpload<T>* aPtr) { in Allocate()
H A DRenderPassMLGPU.cpp860 AutoBufferUpload<BlendVertexShaderConstants> cb; in PrepareBlendState()