Searched refs:AutoBufferUpload (Results 1 – 4 of 4) sorted by relevance
180 class AutoBufferUpload : public AutoBufferUploadBase {182 AutoBufferUpload() = default;218 bool Allocate(ConstantBufferSection* aHolder, AutoBufferUpload<T>* aPtr) { in Allocate()
878 AutoBufferUpload<BlendVertexShaderConstants> cb; in PrepareBlendState()
180 class AutoBufferUpload : public AutoBufferUploadBase {182 AutoBufferUpload() {} in AutoBufferUpload() function218 bool Allocate(ConstantBufferSection* aHolder, AutoBufferUpload<T>* aPtr) { in Allocate()
860 AutoBufferUpload<BlendVertexShaderConstants> cb; in PrepareBlendState()