Searched refs:BATTLE_CheckGameStatus (Results 1 – 6 of 6) sorted by relevance
/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_battl.h | 219 battle_status BATTLE_CheckGameStatus( battle_event reason, int player );
|
H A D | rt_actor.h | 104 BATTLE_CheckGameStatus(battle_player_killed,ob->dirchoosetime);\
|
H A D | rt_battl.c | 597 battle_status BATTLE_CheckGameStatus in BATTLE_CheckGameStatus() function
|
H A D | rt_main.c | 1660 BattleStatus = BATTLE_CheckGameStatus( battle_refresh, 0 ); in UpdateGameObjects()
|
H A D | rt_actor.c | 2621 BATTLE_CheckGameStatus(battle_player_killed,missile->dirchoosetime); in MissileHitActor() 2624 BATTLE_CheckGameStatus(battle_player_killed,missile->dirchoosetime); in MissileHitActor() 3236 BATTLE_CheckGameStatus(battle_player_killed,check->dirchoosetime); in T_Explosion() 3503 BATTLE_CheckGameStatus(battle_shot_deluder,attacker->dirchoosetime); in BeginEnemyFatality() 5837 {BATTLE_CheckGameStatus(battle_caught_eluder,temp->dirchoosetime); in EluderCaught() 12987 BATTLE_CheckGameStatus(battle_shot_deluder,shooter->dirchoosetime); in ShootActor()
|
H A D | rt_playr.c | 3605 BATTLE_CheckGameStatus(battle_get_collector_item,ob->dirchoosetime); in GetBonus() 3762 if (BATTLE_CheckGameStatus(battle_captured_triad,ob->dirchoosetime)== in Thrust()
|