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Searched refs:BATTLE_It (Results 1 – 5 of 5) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_battl.c100 int BATTLE_It; variable
150 BATTLE_It = 0; in BATTLE_Init()
310 BATTLE_It = 0; in BATTLE_Init()
577 BATTLE_It = BattleRound % BATTLE_NumberOfTeams; in BATTLE_StartRound()
580 if ( BATTLE_Team[ index ] == BATTLE_It ) in BATTLE_StartRound()
866 BATTLE_It = BATTLE_PlayerOrder[ 0 ]; in BATTLE_SortPlayerRanks()
1026 BATTLE_It = victimteam; in BATTLE_PlayerKilledPlayer()
1054 if ( victimteam == BATTLE_It ) in BATTLE_PlayerKilledPlayer()
H A Drt_battl.h205 extern int BATTLE_It;
H A Drt_game.c646 ( BATTLE_It == BATTLE_Team[ consoleplayer ] ) ) in DrawKills()
702 playernum = BATTLE_It; in DrawKills()
772 if ( ( playernum == BATTLE_It ) && SHOW_TOP_STATUS_BAR() ) in DrawKills()
H A Drt_ted.c2635 BATTLE_It = GameRandomNumber("tag choose",0) % numplayers; in SetupPlayers()
2637 PLAYER[BATTLE_It]->flags |= FL_DESIGNATED; in SetupPlayers()
2641 if (i == BATTLE_It) in SetupPlayers()
H A Drt_playr.c522 if (BATTLE_Team[ob->dirchoosetime] == BATTLE_It) in RevivePlayerobj()
2853 (BATTLE_Team[player->dirchoosetime] == BATTLE_It) in PollControls()