Searched refs:BATTLE_NumCollectorItems (Results 1 – 4 of 4) sorted by relevance
202 extern int BATTLE_NumCollectorItems;
97 int BATTLE_NumCollectorItems; variable712 BATTLE_NumCollectorItems--; in BATTLE_CheckGameStatus()713 if ( BATTLE_NumCollectorItems <= 0 ) in BATTLE_CheckGameStatus()
6450 BATTLE_NumCollectorItems = 0; in SetupStatics()6869 BATTLE_NumCollectorItems++; in SetupStatics()
666 temp = BATTLE_NumCollectorItems; in DrawKills()