Searched refs:BATTLE_NumberOfTeams (Results 1 – 3 of 3) sorted by relevance
96 int BATTLE_NumberOfTeams; variable218 BATTLE_NumberOfTeams = numplayers; in BATTLE_Init()240 BATTLE_NumberOfTeams = 0; in BATTLE_Init()247 TeamNumber[ team ] = BATTLE_NumberOfTeams; in BATTLE_Init()249 BATTLE_NumberOfTeams++; in BATTLE_Init()307 PointGoal *= BATTLE_NumberOfTeams; in BATTLE_Init()493 BATTLE_NumberOfTeams = 1; in BATTLE_Shutdown()577 BATTLE_It = BattleRound % BATTLE_NumberOfTeams; in BATTLE_StartRound()833 for( i = 0; i < BATTLE_NumberOfTeams - 1; i++ ) in BATTLE_SortPlayerRanks()850 for( i = 0; i < BATTLE_NumberOfTeams - 1; i++ ) in BATTLE_SortPlayerRanks()[all …]
209 extern int BATTLE_NumberOfTeams;
767 for( rank = 0; rank < BATTLE_NumberOfTeams; rank++ ) in DrawKills()844 for( rank = BATTLE_NumberOfTeams; rank <= MAXKILLBOXES; rank++ ) in DrawKills()896 for( team = 0; team < BATTLE_NumberOfTeams; team++ ) in DrawPlayers()3859 for( rank = 0; rank < BATTLE_NumberOfTeams; rank++ ) in ShowEndScore()