Searched refs:BATTLE_Points (Results 1 – 3 of 3) sorted by relevance
92 short BATTLE_Points[ MAXPLAYERS ]; variable222 BATTLE_Points[ index ] = 0; in BATTLE_Init()500 BATTLE_Points[ index ] = 0; in BATTLE_Shutdown()680 BATTLE_Points[ team ]--; in BATTLE_CheckGameStatus()689 BATTLE_Points[ team ]++; in BATTLE_CheckGameStatus()709 BATTLE_Points[ team ]++; in BATTLE_CheckGameStatus()735 BATTLE_Points[ team ]++; in BATTLE_CheckGameStatus()762 BATTLE_Points[ team ]++; in BATTLE_CheckGameStatus()789 BATTLE_Points[ team ]++; in BATTLE_CheckGameStatus()1008 BATTLE_Points[ killerteam ]--; in BATTLE_PlayerKilledPlayer()[all …]
200 extern short BATTLE_Points[ MAXPLAYERS ];
622 if ( ( gamestate.ShowScores ) && ( BATTLE_Points[ playernum ] < 0 ) ) in DrawKills()684 temp = BATTLE_Points[ playernum ] % 1000; in DrawKills()710 if ( ( gamestate.ShowScores ) && ( BATTLE_Points[ playernum ] < 0 ) ) in DrawKills()728 temp = BATTLE_Points[ playernum ] % 1000; in DrawKills()784 if ( BATTLE_Points[ playernum ] < 0 ) in DrawKills()788 else if ( BATTLE_Points[ playernum ] >= 100 ) in DrawKills()799 temp = BATTLE_Points[ playernum ] % 1000; in DrawKills()3871 if ( ( rank == 0 ) || ( BATTLE_Points[ team ] != in ShowEndScore()3872 BATTLE_Points[ BATTLE_PlayerOrder[ rank - 1 ] ] ) ) in ShowEndScore()3932 itoa( BATTLE_Points[ team ], tempstr, 10 ); in ShowEndScore()