Searched refs:BEAMER_NR (Results 1 – 3 of 3) sorted by relevance
214 int beamer_nr = BEAMER_NR(element); in InitField()1347 laser.beamer[BEAMER_NR(element)][1].num) in HitElement()1350 int beamer_nr = BEAMER_NR(element); in HitElement()
138 #define BEAMER_NR(e) (IS_BEAMER(e) ? BEAMER_CLASSIC_NR(e) : \ macro
1739 return EL_BEAMER_RED_START + BEAMER_NR(element) * 16; in get_base_element()