Searched refs:BEAT_EFFECT (Results 1 – 4 of 4) sorted by relevance
158 static const uchar BEAT_EFFECT = 0x20; variable
116 if (fxBits1 & BEAT_EFFECT) { in readBeatEffects()181 if (noteBits & BEAT_EFFECT) { // 0x20 in readNote()
2057 if (fxBits1 & BEAT_EFFECT) { in readBeatEffects()2608 if (fxBits & BEAT_EFFECT) { in readBeatEffects()
94 if (fxBits1 & BEAT_EFFECT) { in readBeatEffects()