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Searched refs:BF_GROW (Results 1 – 2 of 2) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/
H A Dbeam.h125 #define BF_GROW (1<<6) // if this is set, the beam is growing in width macro
H A Dbeam.cpp1231 moveup->flags |= BF_GROW; in beam_move_all_post()
1235 if ((moveup->flags & BF_GROW) && !(moveup->flags & BF_SHRINK)) { in beam_move_all_post()
1239 moveup->flags &= ~BF_GROW; in beam_move_all_post()