Searched refs:BF_HIGHLIGHTED (Results 1 – 4 of 4) sorted by relevance
80 m_flags &= ~BF_HIGHLIGHTED; in reset_status()91 m_flags &= ~BF_HIGHLIGHTED; in frame_reset()137 } else if (m_flags & BF_HIGHLIGHTED) { in draw()237 m_flags |= BF_HIGHLIGHTED; in process()238 if ( !(old_flags & BF_HIGHLIGHTED) ) { in process()289 if ( (m_flags & BF_JUST_RELEASED) && (m_flags & BF_HIGHLIGHTED) ) in process()389 return m_flags & BF_HIGHLIGHTED; in button_hilighted()395 m_flags |= BF_HIGHLIGHTED; in set_button_hilighted()
188 #define BF_HIGHLIGHTED (1<<6) // button is not highlighted (ie mouse is not over) macro
190 #define BF_HIGHLIGHTED (1<<6) // button is not highlighted (ie mouse is not over) macro