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Searched refs:BF_TARGETING_COORDS (Results 1 – 4 of 4) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/weapon/
H A Dbeam.h107 #define BF_TARGETING_COORDS (1<<4) macro
H A Dbeam.cpp384 new_item->flags |= BF_TARGETING_COORDS; in beam_fire()
1922 if ((model_num < 0) && !(b->flags & BF_TARGETING_COORDS)) { in beam_get_binfo()
1952 if (b->flags & BF_TARGETING_COORDS) { in beam_get_binfo()
1968 if (b->flags & BF_TARGETING_COORDS) { in beam_get_binfo()
2025 if (!(b->flags & BF_TARGETING_COORDS)) { in beam_aim()
2076 if (b->flags & BF_TARGETING_COORDS) { in beam_aim()
2107 if (b->flags & BF_TARGETING_COORDS) { in beam_aim()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/
H A Dbeam.h123 #define BF_TARGETING_COORDS (1<<4) macro
H A Dbeam.cpp464 new_item->flags |= BF_TARGETING_COORDS; in beam_fire()
2256 if (b->flags & BF_TARGETING_COORDS) { in beam_get_binfo()
2266 if ((model_num < 0) && !(b->flags & BF_TARGETING_COORDS)) { in beam_get_binfo()
2298 if (b->flags & BF_TARGETING_COORDS) { in beam_get_binfo()
2310 if (b->flags & BF_TARGETING_COORDS) { in beam_get_binfo()
2374 else if (b->flags & BF_TARGETING_COORDS) in beam_get_binfo()
2381 } else if (b->flags & BF_TARGETING_COORDS) { in beam_get_binfo()
2611 if (!(b->flags & BF_TARGETING_COORDS)) { in beam_aim()
2686 if (b->flags & BF_TARGETING_COORDS) { in beam_aim()
2729 if (b->flags & BF_TARGETING_COORDS) { in beam_aim()