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Searched refs:BGFX_CHUNK_MAGIC_IB (Results 1 – 8 of 8) sorted by relevance

/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/common/
H A Dbgfx_utils.cpp385 #define BGFX_CHUNK_MAGIC_IB BX_MAKEFOURCC('I', 'B', ' ', 0x0) in load() macro
459 case BGFX_CHUNK_MAGIC_IB: in load()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/common/
H A Dbgfx_utils.cpp385 #define BGFX_CHUNK_MAGIC_IB BX_MAKEFOURCC('I', 'B', ' ', 0x0) in load() macro
459 case BGFX_CHUNK_MAGIC_IB: in load()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/tools/geometryc/
H A Dgeometryc.cpp99 #define BGFX_CHUNK_MAGIC_IB BX_MAKEFOURCC('I', 'B', ' ', 0x0) macro
321 write(_writer, BGFX_CHUNK_MAGIC_IB); in write()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/tools/geometryc/
H A Dgeometryc.cpp99 #define BGFX_CHUNK_MAGIC_IB BX_MAKEFOURCC('I', 'B', ' ', 0x0) macro
321 write(_writer, BGFX_CHUNK_MAGIC_IB); in write()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/13-stencil/
H A Dstencil.cpp645 #define BGFX_CHUNK_MAGIC_IB BX_MAKEFOURCC('I', 'B', ' ', 0x0) in load() macro
676 case BGFX_CHUNK_MAGIC_IB: in load()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/13-stencil/
H A Dstencil.cpp645 #define BGFX_CHUNK_MAGIC_IB BX_MAKEFOURCC('I', 'B', ' ', 0x0) in load() macro
676 case BGFX_CHUNK_MAGIC_IB: in load()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/16-shadowmaps/
H A Dshadowmaps.cpp837 #define BGFX_CHUNK_MAGIC_IB BX_MAKEFOURCC('I', 'B', ' ', 0x0) in load() macro
868 case BGFX_CHUNK_MAGIC_IB: in load()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/16-shadowmaps/
H A Dshadowmaps.cpp837 #define BGFX_CHUNK_MAGIC_IB BX_MAKEFOURCC('I', 'B', ' ', 0x0) in load() macro
868 case BGFX_CHUNK_MAGIC_IB: in load()