Searched refs:BGFX_CHUNK_MAGIC_PRI (Results 1 – 8 of 8) sorted by relevance
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/common/ |
H A D | bgfx_utils.cpp | 387 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) in load() macro 501 case BGFX_CHUNK_MAGIC_PRI: in load()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/common/ |
H A D | bgfx_utils.cpp | 387 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) in load() macro 501 case BGFX_CHUNK_MAGIC_PRI: in load()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/tools/geometryc/ |
H A D | geometryc.cpp | 101 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) macro 326 write(_writer, BGFX_CHUNK_MAGIC_PRI); in write()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/tools/geometryc/ |
H A D | geometryc.cpp | 101 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) macro 326 write(_writer, BGFX_CHUNK_MAGIC_PRI); in write()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/13-stencil/ |
H A D | stencil.cpp | 646 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) in load() macro 686 case BGFX_CHUNK_MAGIC_PRI: in load()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/13-stencil/ |
H A D | stencil.cpp | 646 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) in load() macro 686 case BGFX_CHUNK_MAGIC_PRI: in load()
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/16-shadowmaps/ |
H A D | shadowmaps.cpp | 838 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) in load() macro 878 case BGFX_CHUNK_MAGIC_PRI: in load()
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/16-shadowmaps/ |
H A D | shadowmaps.cpp | 838 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) in load() macro 878 case BGFX_CHUNK_MAGIC_PRI: in load()
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