Home
last modified time | relevance | path

Searched refs:BGFX_CHUNK_MAGIC_PRI (Results 1 – 8 of 8) sorted by relevance

/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/common/
H A Dbgfx_utils.cpp387 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) in load() macro
501 case BGFX_CHUNK_MAGIC_PRI: in load()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/common/
H A Dbgfx_utils.cpp387 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) in load() macro
501 case BGFX_CHUNK_MAGIC_PRI: in load()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/tools/geometryc/
H A Dgeometryc.cpp101 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) macro
326 write(_writer, BGFX_CHUNK_MAGIC_PRI); in write()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/tools/geometryc/
H A Dgeometryc.cpp101 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) macro
326 write(_writer, BGFX_CHUNK_MAGIC_PRI); in write()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/13-stencil/
H A Dstencil.cpp646 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) in load() macro
686 case BGFX_CHUNK_MAGIC_PRI: in load()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/13-stencil/
H A Dstencil.cpp646 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) in load() macro
686 case BGFX_CHUNK_MAGIC_PRI: in load()
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/16-shadowmaps/
H A Dshadowmaps.cpp838 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) in load() macro
878 case BGFX_CHUNK_MAGIC_PRI: in load()
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/16-shadowmaps/
H A Dshadowmaps.cpp838 #define BGFX_CHUNK_MAGIC_PRI BX_MAKEFOURCC('P', 'R', 'I', 0x0) in load() macro
878 case BGFX_CHUNK_MAGIC_PRI: in load()