Searched refs:BG_FlippingAnim (Results 1 – 8 of 8) sorted by relevance
43 extern qboolean BG_FlippingAnim( int anim );300 … || (BG_FlippingAnim( self->client->ps.legsAnim )&&!PM_InCartwheel( self->client->ps.legsAnim )) ) in NPC_ChoosePainAnimation()
1705 qboolean BG_FlippingAnim( int anim );
2679 && (!BG_FlippingAnim(pm->ps->legsAnim)||pm->ps->legsTimer<=250) in PM_CheckAltKickAttack()3431 if ((!BG_FlippingAnim( pm->ps->legsAnim ) || pm->ps->legsTimer <= 0) && in PM_WeaponLightsaber()3915 if ( !BG_FlippingAnim( pm->ps->legsAnim ) && in PM_SetSaberMove()
7538 if ((!BG_FlippingAnim( pm->ps->legsAnim ) || pm->ps->legsTimer <= 0) && in PM_Weapon()8895 if ( !BG_FlippingAnim( cent->legsAnim ) && in BG_G2ClientSpineAngles()8913 !BG_FlippingAnim( ciLegs ) && in BG_G2ClientSpineAngles()8931 if ( ((!BG_FlippingAnim( cent->legsAnim ) in BG_G2ClientSpineAngles()8936 (!BG_FlippingAnim( ciLegs ) in BG_G2ClientSpineAngles()8950 if (!BG_FlippingAnim( cent->legsAnim ) in BG_G2ClientSpineAngles()8953 && !BG_FlippingAnim( ciLegs ) in BG_G2ClientSpineAngles()
82 extern qboolean BG_FlippingAnim( int anim );240 && !BG_FlippingAnim( self->client->ps.legsAnim ) in WP_ResistForcePush()510 && !BG_FlippingAnim( NPCS.NPC->client->ps.legsAnim ) in Boba_FireDecide()2433 || BG_FlippingAnim( self->client->ps.torsoAnim ) in Jedi_SaberBusy()
452 qboolean BG_FlippingAnim( int anim ) in BG_FlippingAnim() function
904 else if ( BG_FlippingAnim( self->client->ps.legsAnim ) ) in G_CheckSpecialDeathAnim()
2904 if (BG_FlippingAnim(newAnimation)) in CG_SetLerpFrameAnimation()2909 (BG_FlippingAnim(oldAnim)) ) in CG_SetLerpFrameAnimation()