Searched refs:BG_GetAnimString (Results 1 – 8 of 8) sorted by relevance
/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | bg_public.h | 1737 char *BG_GetAnimString( int client, int anim );
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H A D | bg_animation.c | 1906 char *BG_GetAnimString( int client, int anim ) { in BG_GetAnimString() function
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H A D | g_funcs.h | 1187 {"BG_GetAnimString", (byte *)BG_GetAnimString},
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H A D | g_func_decs.h | 1187 extern char * BG_GetAnimString ( int client , int anim ) ;
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | bg_public.h | 1694 char *BG_GetAnimString( int client, int anim );
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H A D | bg_animation.c | 1835 char *BG_GetAnimString( int client, int anim ) { in BG_GetAnimString() function
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/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/ |
H A D | cg_players.c | 1844 if ( strstr( BG_GetAnimString( ci->clientNum, legsSet ), "strafe" ) ) { in CG_PlayerAngles()
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/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/ |
H A D | cg_players.c | 2583 if ( strstr( BG_GetAnimString( ci->clientNum, legsSet ), "strafe" ) ) { in CG_PlayerAngles()
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