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Searched refs:BG_PlayAnim (Results 1 – 4 of 4) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dbg_animation.c1498 int BG_PlayAnim( playerState_t *ps, int animNum, animBodyPart_t bodyPart, int forceDuration, qboole… in BG_PlayAnim() function
1562 …return BG_PlayAnim( ps, BG_AnimationIndexForString( animName, ps->clientNum ), bodyPart, 0, setTim… in BG_PlayAnimName()
1580 …playedLegsAnim = ( BG_PlayAnim( ps, scriptCommand->animIndex[0], scriptCommand->bodyPart[0], durat… in BG_ExecuteCommand()
1582BG_PlayAnim( ps, scriptCommand->animIndex[0], scriptCommand->bodyPart[0], duration, setTimer, isCo… in BG_ExecuteCommand()
1590 …playedLegsAnim = ( BG_PlayAnim( ps, scriptCommand->animIndex[1], scriptCommand->bodyPart[1], durat… in BG_ExecuteCommand()
1592BG_PlayAnim( ps, scriptCommand->animIndex[1], scriptCommand->bodyPart[1], duration, setTimer, isCo… in BG_ExecuteCommand()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dbg_animation.c1549 int BG_PlayAnim( playerState_t *ps, int animNum, animBodyPart_t bodyPart, int forceDuration, qboole… in BG_PlayAnim() function
1621 …return BG_PlayAnim( ps, BG_AnimationIndexForString( animName, ps->clientNum ), bodyPart, 0, setTim… in BG_PlayAnimName()
1639 …playedLegsAnim = ( BG_PlayAnim( ps, scriptCommand->animIndex[0], scriptCommand->bodyPart[0], durat… in BG_ExecuteCommand()
1641BG_PlayAnim( ps, scriptCommand->animIndex[0], scriptCommand->bodyPart[0], duration, setTimer, isCo… in BG_ExecuteCommand()
1649 …playedLegsAnim = ( BG_PlayAnim( ps, scriptCommand->animIndex[1], scriptCommand->bodyPart[1], durat… in BG_ExecuteCommand()
1651BG_PlayAnim( ps, scriptCommand->animIndex[1], scriptCommand->bodyPart[1], duration, setTimer, isCo… in BG_ExecuteCommand()
H A Dg_funcs.h1195 {"BG_PlayAnim", (byte *)BG_PlayAnim},
H A Dg_func_decs.h1195 extern int BG_PlayAnim ( playerState_t * ps , int animNum , animBodyPart_t bodyPart , int forceDura…