Searched refs:BITMAP_OFFSET (Results 1 – 9 of 9) sorted by relevance
69 #define BITMAP_OFFSET 2 macro344 filebuffer[BITMAP_OFFSET + m] = 0; in koala_render_and_save()367 filebuffer[BITMAP_OFFSET + m] |= (1 << ((3 - l) * 2)); in koala_render_and_save()370 filebuffer[BITMAP_OFFSET + m] |= (2 << ((3 - l) * 2)); in koala_render_and_save()372 filebuffer[BITMAP_OFFSET + m] |= (3 << ((3 - l) * 2)); in koala_render_and_save()479 filebuffer[BITMAP_OFFSET + m] = 0; in koala_direct_save()502 filebuffer[BITMAP_OFFSET + m] |= (1 << ((3 - l) * 2)); in koala_direct_save()505 filebuffer[BITMAP_OFFSET + m] |= (2 << ((3 - l) * 2)); in koala_direct_save()507 filebuffer[BITMAP_OFFSET + m] |= (3 << ((3 - l) * 2)); in koala_direct_save()
70 #define BITMAP_OFFSET 1026 macro326 filebuffer[BITMAP_OFFSET + m] = 0; in doodle_render_and_save()333 filebuffer[BITMAP_OFFSET + m] |= (1 << (7 - l)); in doodle_render_and_save()
50 static const Uint32 BITMAP_OFFSET = 4096; variable74 BITMAP_HEAD_ANIMATION = BITMAP_OFFSET,
37 #define BITMAP_OFFSET FIFO_OFFSET+0x0000A000 macro
77 RivaBitmap *Bitmap = (RivaBitmap *)(mapped_io + BITMAP_OFFSET); in FillHWRect()
64 #define BITMAP_OFFSET 2 macro340 filebuffer[BITMAP_OFFSET + m] = 0; in artstudio_render_and_save()350 filebuffer[BITMAP_OFFSET + m] |= (1 << (7 - l)); in artstudio_render_and_save()
62 #define BITMAP_OFFSET 2 macro439 filebuffer[BITMAP_OFFSET + m] = gfxbits; in koala_render_and_save()
235 if (resource_id >= BITMAP_OFFSET) in get_filename()241 resource_id -= BITMAP_OFFSET; in get_filename()
699 #define BITMAP_OFFSET(p) (NUM_IN_PAGE(p) & (BITS_BITLENGTH-1)) macro700 #define BITMAP_BIT(p) ((bits_t)1 << BITMAP_OFFSET(p))