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Searched refs:BKE_pbvh_vert_coords_apply (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/
H A DBKE_pbvh.h323 void BKE_pbvh_vert_coords_apply(struct PBVH *pbvh, const float (*vertCos)[3], const int totvert);
/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/
H A Dpaint.c1641 BKE_pbvh_vert_coords_apply(ss->pbvh, ss->deform_cos, me->totvert); in sculpt_update_object()
1665 BKE_pbvh_vert_coords_apply(ss->pbvh, vertCos, me->totvert); in sculpt_update_object()
2015 BKE_pbvh_vert_coords_apply(pbvh, v_cos, totvert); in build_pbvh_from_regular_mesh()
H A Dpbvh.c2798 void BKE_pbvh_vert_coords_apply(PBVH *pbvh, const float (*vertCos)[3], const int totvert) in BKE_pbvh_vert_coords_apply() function
/dports/graphics/blender/blender-2.91.0/source/blender/editors/sculpt_paint/
H A Dsculpt_undo.c244 BKE_pbvh_vert_coords_apply(ss->pbvh, vertCos, ss->shapekey_active->totelem); in sculpt_undo_restore_coords()