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Searched refs:BLACK_GATE (Results 1 – 25 of 26) sorted by relevance

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/dports/games/exult/exult-snapshot-v1.7.0.20211128/shapes/
H A Dshapevga.cc146 unsigned char spot = game == BLACK_GATE ? Ready_spot_from_BG(ready) in operator ()()
321 int flxres = game_type == BLACK_GATE ? in Read_Shapeinf_text_data_file()
346 int flxres = game_type == BLACK_GATE ? in Read_Bodies_text_data_file()
371 int flxres = game_type == BLACK_GATE ? in Read_Paperdoll_text_data_file()
455 if (game == BLACK_GATE || game == SERPENT_ISLE) { in read_info()
572 if (game == BLACK_GATE || game == SERPENT_ISLE) in read_info()
573 gump.read(game, game == BLACK_GATE ? in read_info()
591 unsigned char defready = game == BLACK_GATE ? backpack : rhand; in read_info()
H A Dshapewrite.cc69 data = game == BLACK_GATE ? Ready_spot_to_BG(data) in operator ()()
612 int sfx_delta = game == BLACK_GATE ? -1 : 0; in write()
703 int sfx_delta = game == BLACK_GATE ? -1 : 0; in write()
H A Ddata_utils.h255 if (game != BLACK_GATE && game != SERPENT_ISLE) in read()
262 bool bg = game == BLACK_GATE; in read()
507 if (game == BLACK_GATE || game == SERPENT_ISLE) { in Read_text_data_file()
513 bool bg = game == BLACK_GATE; in Read_text_data_file()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dgame.h44 #define GAME_BG (Game::get_game_type() == BLACK_GATE)
46 #define GAME_FOV (Game::get_game_type()==BLACK_GATE && Game::has_expansion())
H A Dgamedat.cc249 Game::get_game_type() == BLACK_GATE ? "bg" : in restore_gamedat()
337 int numsavefiles = (Game::get_game_type() == BLACK_GATE) ? in save_gamedat()
339 const char **savefiles = (Game::get_game_type() == BLACK_GATE) ? in save_gamedat()
395 Game::get_game_type() == BLACK_GATE ? "bg" : in save_gamedat()
594 Game::get_game_type() == BLACK_GATE ? "bg" : in get_saveinfo()
1058 int numsavefiles = (Game::get_game_type() == BLACK_GATE) ? in save_gamedat_zip()
1060 const char **savefiles = (Game::get_game_type() == BLACK_GATE) ? in save_gamedat_zip()
H A Dactorio.cc73 if (num == 0 && Game::get_game_type() != BLACK_GATE && in read()
163 if (Game::get_game_type() == BLACK_GATE) { in read()
466 if (Game::get_game_type() == BLACK_GATE && Game::get_avname() && (num == 0 || num == 1)) in read()
586 if (Game::get_game_type() != BLACK_GATE && npc_num == 0) iout |= (get_skin_color() & 3) << 5; in write()
H A Dexult_constants.h98 BLACK_GATE, enumerator
H A Dnpcnear.cc84 return Game::get_game_type() == BLACK_GATE && in Bg_dont_wake()
H A Dgame.cc126 case BLACK_GATE: in create_game()
H A Dgamewin.cc249 Game::get_game_type() == BLACK_GATE) { in handle_event()
2751 if (Game::get_game_type() == BLACK_GATE && !map_editing) { in setup_game()
2965 if (Game::get_game_type() == BLACK_GATE) { in setup_load_palette()
2977 if (Game::get_game_type() == BLACK_GATE) in setup_load_palette()
H A Dverify.cc53 case BLACK_GATE: in verify_files()
H A Dcheat_screen.cc622 if (Game::get_game_type() == BLACK_GATE) in NormalDisplay()
808 if ((Game::get_game_type() == BLACK_GATE in NormalActivate()
H A Dschedule.cc514 if (Game::get_game_type() == BLACK_GATE) in now_what()
2129 if (Game::get_game_type() == BLACK_GATE) { in Sleep_schedule()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/audio/
H A DMidi.cc139 if(num == 0 && flex == MAINMUS && Game::get_game_type() == BLACK_GATE) in start_music()
691 if (Game::get_game_type() == BLACK_GATE) real_num = bgconv[num]; in start_sound_effect()
742 else if (Game::get_game_type() == BLACK_GATE) in ogg_play_track()
H A DAudio.cc302 if (game == BLACK_GATE) in have_roland_sfx()
311 if (game == BLACK_GATE) in have_sblaster_sfx()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/
H A DSign_gump.cc54 if (Game::get_game_type() == BLACK_GATE) in Sign_gump()
H A DPaperdoll_gump.cc193 if (Game::get_game_type() == BLACK_GATE) { in Paperdoll_gump()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/shapes/shapeinf/
H A Dweaponinf.cc149 int sfx_delta = game == BLACK_GATE ? -1 : 0; in read()
H A Dmonstinf.cc96 int sfx_delta = game == BLACK_GATE ? -1 : 0; in read()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/gamemgr/
H A Dmodmgr.cc388 type = BLACK_GATE; in ModManager()
425 type = BLACK_GATE; in ModManager()
700 if (game.get_game_type() == BLACK_GATE) { in GameManager()
H A Dbggame.cc417 if (Audio::have_sblaster_sfx(BLACK_GATE)) { in get_sfx_subflex()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/usecode/
H A Ducinternal.cc727 if (Game::get_game_type() == BLACK_GATE && npc) { in show_npc_face()
937 if (Game::get_game_type() != BLACK_GATE) in activate_cached()
3108 if (Game::get_game_type() != BLACK_GATE && !Game::is_si_beta()) in write()
3174 if (Game::get_game_type() != BLACK_GATE && !Game::is_si_beta()) in read()
H A Dintrinsics.cc123 if (Game::get_game_type() == BLACK_GATE && in USECODE_INTRINSIC()
1274 if (Game::get_game_type() == BLACK_GATE) { in paint()
2531 if (Game::get_game_type() == BLACK_GATE) { in Is_moving_barge_flag()
2575 else if (fnum == 0x18 && Game::get_game_type() == BLACK_GATE) in USECODE_INTRINSIC()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/audio/midi_drivers/
H A DXMidiFile.cpp1745 else if (Game::get_game_type() == BLACK_GATE) in InsertDisplayEvents()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/mapedit/
H A Dstudio.cc548 game_type(BLACK_GATE), expansion(false), sibeta(false), curr_game(-1), curr_mod(-1), in ExultStudio()

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