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Searched refs:BLIP_READER_NEXT_RAW_IDX_ (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-vbanext/vba-next-c24bf52/src/
H A Dsound.h81 #define BLIP_READER_NEXT_RAW_IDX_( name, idx ) {\ macro
/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/
H A DBlip_Buffer_impl2.h62 #define BLIP_READER_NEXT_RAW_IDX_( name, bass, idx ) {\ macro
/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/
H A DBlip_Buffer_impl2.h62 #define BLIP_READER_NEXT_RAW_IDX_( name, bass, idx ) {\ macro
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/apu/
H A DBlip_Buffer.h334 #define BLIP_READER_NEXT_RAW_IDX_( name, bass, idx ) {\ macro