/dports/games/xblast/xblast-2.10.4/ |
H A D | introdat.c | 38 {4 * BLOCK_WIDTH, PIXH + 30, 7 * BLOCK_WIDTH, 2 * BLOCK_HEIGHT / 3,}, 132 {8 * BLOCK_WIDTH / 2, 73 * BLOCK_HEIGHT / 6, 7 * BLOCK_WIDTH, 2 * BLOCK_HEIGHT / 3,} 156 {BLOCK_WIDTH / 2, 8 * BLOCK_HEIGHT / 3, 4 * BLOCK_WIDTH, 2 * BLOCK_HEIGHT / 3,}, 162 {BLOCK_WIDTH / 2, 15 * BLOCK_HEIGHT / 4, 4 * BLOCK_WIDTH, BLOCK_HEIGHT / 2,}, 167 {BLOCK_WIDTH / 2, 19 * BLOCK_HEIGHT / 4, 4 * BLOCK_WIDTH, BLOCK_HEIGHT / 2,}, 172 {BLOCK_WIDTH / 2, 23 * BLOCK_HEIGHT / 4, 4 * BLOCK_WIDTH, BLOCK_HEIGHT / 2,}, 177 {BLOCK_WIDTH / 2, 27 * BLOCK_HEIGHT / 4, 4 * BLOCK_WIDTH, BLOCK_HEIGHT / 2,}, 182 {BLOCK_WIDTH / 2, 31 * BLOCK_HEIGHT / 4, 4 * BLOCK_WIDTH, BLOCK_HEIGHT / 2,}, 187 {BLOCK_WIDTH / 2, 35 * BLOCK_HEIGHT / 4, 4 * BLOCK_WIDTH, BLOCK_HEIGHT / 2,}, 192 {BLOCK_WIDTH / 2, 39 * BLOCK_HEIGHT / 4, 4 * BLOCK_WIDTH, BLOCK_HEIGHT / 2,}, [all …]
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H A D | intro.c | 206 rect.x = BLOCK_WIDTH * 6; in DoIntro() 208 rect.w = BLOCK_WIDTH * 3; in DoIntro() 393 x += BLOCK_WIDTH; in InitPlayerSprites() 624 scorePos[i].x = BLOCK_WIDTH * 4; in InitScoreBoard() 626 namePos[i].x = BLOCK_WIDTH / 4; in InitScoreBoard() 653 BLOCK_WIDTH / 2); in InitScoreBoard() 721 scorePos[i].x = x * BLOCK_WIDTH;; in InitWinner() 741 BLOCK_WIDTH / 2); in InitWinner() 895 BLOCK_WIDTH / 2); in ShowScoreBoard() 935 CreateBombSprite (BB_NORMAL, (j - n / 2) * BLOCK_WIDTH + BLOCK_WIDTH * MAZE_W / 2, in ShowScoreBoard() [all …]
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H A D | player.c | 1305 && ((ps->x % BLOCK_WIDTH) == (BLOCK_WIDTH - STEP_HORI * BOMB_STEP)) in WalkRight() 2142 player_stat[first].x = (player_stat[player].x / BLOCK_WIDTH) * BLOCK_WIDTH; in SwapPositionOtherPlayers() 2148 x = (player_stat[player].x / BLOCK_WIDTH) * BLOCK_WIDTH;; in SwapPositionOtherPlayers() 2162 x = (player_stat[0].x / BLOCK_WIDTH) * BLOCK_WIDTH; in SwapPositionOtherPlayers() 2164 player_stat[0].x = (player_stat[1].x / BLOCK_WIDTH) * BLOCK_WIDTH; in SwapPositionOtherPlayers() 2193 x = (player_stat[player].x / BLOCK_WIDTH) * BLOCK_WIDTH;; in SwapPositionOtherPlayers2() 2211 player_stat[first].x = (player_stat[swapper].x / BLOCK_WIDTH) * BLOCK_WIDTH; in SwapPositionOtherPlayers2() 2219 x = (player_stat[0].x / BLOCK_WIDTH) * BLOCK_WIDTH; in SwapPositionOtherPlayers2() 2221 player_stat[0].x = (player_stat[1].x / BLOCK_WIDTH) * BLOCK_WIDTH; in SwapPositionOtherPlayers2() 2528 if ((ABS (x * BLOCK_WIDTH - player_stat[player].x) < BLOCK_WIDTH) && in CheckPlayerNear() [all …]
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H A D | x11c_tile.c | 138 blockLast[block]->x = x * BLOCK_WIDTH; in GUI_DrawBlock() 140 blockLast[block]->width = BLOCK_WIDTH; in GUI_DrawBlock() 146 voidLast->x = x * BLOCK_WIDTH; in GUI_DrawBlock() 148 voidLast->width = BLOCK_WIDTH; in GUI_DrawBlock() 164 explLast[block]->x = x * BLOCK_WIDTH; in GUI_DrawExplosion() 166 explLast[block]->width = BLOCK_WIDTH; in GUI_DrawExplosion() 248 pixExplBlock[i] = XCreatePixmap (dpy, pix, BLOCK_WIDTH, BLOCK_HEIGHT, defDepth); in GUI_InitExplosionBlocks() 251 XFillRectangle (dpy, pixExplBlock[i], gcDrawBlock, 0, 0, BLOCK_WIDTH, BLOCK_HEIGHT); in GUI_InitExplosionBlocks()
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H A D | x11c_pixmap.c | 91 xrecMax->x = BLOCK_WIDTH * x; in GUI_AddMazeRectangle() 93 xrecMax->width = BLOCK_WIDTH; in GUI_AddMazeRectangle() 99 prev->width += BLOCK_WIDTH; in GUI_AddMazeRectangle() 122 prev->width += BLOCK_WIDTH; in GUI_AddStatRectangle() 148 prev->width += BLOCK_WIDTH; in GUI_AddChatRectangle() 175 prev->width += BLOCK_WIDTH; in GUI_AddTilesRectangle()
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H A D | sdl_pixmap.c | 130 xrecMax->x = BLOCK_WIDTH * x; in GUI_AddMazeRectangle() 132 xrecMax->w = BLOCK_WIDTH; in GUI_AddMazeRectangle() 138 prev->w += BLOCK_WIDTH; in GUI_AddMazeRectangle() 161 prev->w += BLOCK_WIDTH; in GUI_AddStatRectangle() 191 prev->w += BLOCK_WIDTH; in GUI_AddChatRectangle() 229 prev->w += BLOCK_WIDTH; in GUI_AddTilesRectangle()
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/dports/games/xemeraldia/xemeraldia-0.4.3/ |
H A D | graphics.c | 67 (tmpSc[ch_s].x - 1) * BLOCK_WIDTH - 6, in showTmpScore() 86 (tmpSc[ch_s].x - 1) * BLOCK_WIDTH, in animateTmpScore() 108 (tmpSc[ch_s].x - 1) * BLOCK_WIDTH, in animateTmpScore() 118 BLOCK_WIDTH * 3, BLOCK_HEIGHT * 3); in clearNextItem() 130 BLOCK_WIDTH, BLOCK_HEIGHT); in printNextItem() 137 BLOCK_WIDTH, BLOCK_HEIGHT); in printNextItem() 184 BLOCK_WIDTH, BLOCK_HEIGHT); in printItem() 241 BLOCK_WIDTH, BLOCK_HEIGHT); in deleteCell() 247 deleteCell(BLOCK_WIDTH * x - DIFF_X, BLOCK_WIDTH * y + DIFF_Y); in delete_1_block() 309 BLOCK_WIDTH, BLOCK_HEIGHT); in crack_1_block() [all …]
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H A D | init-graphics.c | 276 cairo_line_to(c, BLOCK_WIDTH, BLOCK_HEIGHT); in createColoredPixmaps() 279 cairo_rectangle(c, BLOCK_WIDTH * .1, BLOCK_HEIGHT * .1, BLOCK_WIDTH * .9, BLOCK_HEIGHT * .9); in createColoredPixmaps() 282 BLOCK_WIDTH / 2, BLOCK_HEIGHT / 2, BLOCK_WIDTH / 2); in createColoredPixmaps() 298 cairo_line_to(c, BLOCK_WIDTH, 0); in createColoredPixmaps() 299 cairo_line_to(c, BLOCK_WIDTH, BLOCK_HEIGHT * .55); in createColoredPixmaps() 300 cairo_curve_to(c, BLOCK_WIDTH / 2, BLOCK_HEIGHT * .16, in createColoredPixmaps() 301 BLOCK_WIDTH / 2, BLOCK_HEIGHT * .78, in createColoredPixmaps() 306 BLOCK_WIDTH * .2, BLOCK_HEIGHT * .2, 28); in createColoredPixmaps() 322 cairo_line_to(c, BLOCK_WIDTH * .6, BLOCK_HEIGHT * .6); in createColoredPixmaps() 323 cairo_line_to(c, BLOCK_WIDTH, BLOCK_HEIGHT * .2); in createColoredPixmaps() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_texture_array/ |
H A D | compressed.c | 59 #define BLOCK_WIDTH 4 macro 65 #define BLOCK_WIDTH 4 macro 78 if (config.window_width < 4 * 8 * BLOCK_WIDTH) 79 config.window_width = 4 * 8 * BLOCK_WIDTH; 233 8 * BLOCK_WIDTH, in piglit_init() 245 8 * BLOCK_WIDTH, in piglit_init() 261 xoffset * BLOCK_WIDTH, in piglit_init() 264 4 * BLOCK_WIDTH, in piglit_init() 299 BLOCK_WIDTH, in check_result() 317 piglit_draw_rect_tex(z * 8 * BLOCK_WIDTH, 0, in piglit_display() [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/xvmc/tests/ |
H A D | test_rendering.c | 36 #define BLOCK_WIDTH 8 macro 38 #define BLOCK_SIZE (BLOCK_WIDTH * BLOCK_HEIGHT) 41 #define MACROBLOCK_WIDTH_IN_BLOCKS (MACROBLOCK_WIDTH / BLOCK_WIDTH) 113 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 114 *block = (short)(start + range * (x / (float)(BLOCK_WIDTH - 1))); in Gradient() 123 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 124 *block = (short)(start + range * (y / (float)(BLOCK_WIDTH - 1))); in Gradient() 224 … (short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH) / (float)(INPUT_WIDTH - 1))), in main() 225 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() 242 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() [all …]
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/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/xvmc/tests/ |
H A D | test_rendering.c | 36 #define BLOCK_WIDTH 8 macro 38 #define BLOCK_SIZE (BLOCK_WIDTH * BLOCK_HEIGHT) 41 #define MACROBLOCK_WIDTH_IN_BLOCKS (MACROBLOCK_WIDTH / BLOCK_WIDTH) 113 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 114 *block = (short)(start + range * (x / (float)(BLOCK_WIDTH - 1))); in Gradient() 123 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 124 *block = (short)(start + range * (y / (float)(BLOCK_WIDTH - 1))); in Gradient() 224 … (short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH) / (float)(INPUT_WIDTH - 1))), in main() 225 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() 242 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() [all …]
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/xvmc/tests/ |
H A D | test_rendering.c | 36 #define BLOCK_WIDTH 8 macro 38 #define BLOCK_SIZE (BLOCK_WIDTH * BLOCK_HEIGHT) 41 #define MACROBLOCK_WIDTH_IN_BLOCKS (MACROBLOCK_WIDTH / BLOCK_WIDTH) 113 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 114 *block = (short)(start + range * (x / (float)(BLOCK_WIDTH - 1))); in Gradient() 123 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 124 *block = (short)(start + range * (y / (float)(BLOCK_WIDTH - 1))); in Gradient() 224 … (short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH) / (float)(INPUT_WIDTH - 1))), in main() 225 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() 242 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() [all …]
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/xvmc/tests/ |
H A D | test_rendering.c | 36 #define BLOCK_WIDTH 8 macro 38 #define BLOCK_SIZE (BLOCK_WIDTH * BLOCK_HEIGHT) 41 #define MACROBLOCK_WIDTH_IN_BLOCKS (MACROBLOCK_WIDTH / BLOCK_WIDTH) 113 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 114 *block = (short)(start + range * (x / (float)(BLOCK_WIDTH - 1))); in Gradient() 123 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 124 *block = (short)(start + range * (y / (float)(BLOCK_WIDTH - 1))); in Gradient() 224 … (short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH) / (float)(INPUT_WIDTH - 1))), in main() 225 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() 242 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() [all …]
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/xvmc/tests/ |
H A D | test_rendering.c | 36 #define BLOCK_WIDTH 8 macro 38 #define BLOCK_SIZE (BLOCK_WIDTH * BLOCK_HEIGHT) 41 #define MACROBLOCK_WIDTH_IN_BLOCKS (MACROBLOCK_WIDTH / BLOCK_WIDTH) 113 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 114 *block = (short)(start + range * (x / (float)(BLOCK_WIDTH - 1))); in Gradient() 123 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 124 *block = (short)(start + range * (y / (float)(BLOCK_WIDTH - 1))); in Gradient() 224 … (short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH) / (float)(INPUT_WIDTH - 1))), in main() 225 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() 242 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() [all …]
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/xvmc/tests/ |
H A D | test_rendering.c | 36 #define BLOCK_WIDTH 8 macro 38 #define BLOCK_SIZE (BLOCK_WIDTH * BLOCK_HEIGHT) 41 #define MACROBLOCK_WIDTH_IN_BLOCKS (MACROBLOCK_WIDTH / BLOCK_WIDTH) 113 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 114 *block = (short)(start + range * (x / (float)(BLOCK_WIDTH - 1))); in Gradient() 123 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 124 *block = (short)(start + range * (y / (float)(BLOCK_WIDTH - 1))); in Gradient() 224 … (short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH) / (float)(INPUT_WIDTH - 1))), in main() 225 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() 242 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() [all …]
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/xvmc/tests/ |
H A D | test_rendering.c | 36 #define BLOCK_WIDTH 8 macro 38 #define BLOCK_SIZE (BLOCK_WIDTH * BLOCK_HEIGHT) 41 #define MACROBLOCK_WIDTH_IN_BLOCKS (MACROBLOCK_WIDTH / BLOCK_WIDTH) 113 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 114 *block = (short)(start + range * (x / (float)(BLOCK_WIDTH - 1))); in Gradient() 123 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 124 *block = (short)(start + range * (y / (float)(BLOCK_WIDTH - 1))); in Gradient() 224 … (short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH) / (float)(INPUT_WIDTH - 1))), in main() 225 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() 242 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() [all …]
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/xvmc/tests/ |
H A D | test_rendering.c | 36 #define BLOCK_WIDTH 8 macro 38 #define BLOCK_SIZE (BLOCK_WIDTH * BLOCK_HEIGHT) 41 #define MACROBLOCK_WIDTH_IN_BLOCKS (MACROBLOCK_WIDTH / BLOCK_WIDTH) 113 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 114 *block = (short)(start + range * (x / (float)(BLOCK_WIDTH - 1))); in Gradient() 123 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 124 *block = (short)(start + range * (y / (float)(BLOCK_WIDTH - 1))); in Gradient() 224 … (short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH) / (float)(INPUT_WIDTH - 1))), in main() 225 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() 242 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() [all …]
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/frontends/xvmc/tests/ |
H A D | test_rendering.c | 36 #define BLOCK_WIDTH 8 macro 38 #define BLOCK_SIZE (BLOCK_WIDTH * BLOCK_HEIGHT) 41 #define MACROBLOCK_WIDTH_IN_BLOCKS (MACROBLOCK_WIDTH / BLOCK_WIDTH) 113 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 114 *block = (short)(start + range * (x / (float)(BLOCK_WIDTH - 1))); in Gradient() 123 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 124 *block = (short)(start + range * (y / (float)(BLOCK_WIDTH - 1))); in Gradient() 224 … (short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH) / (float)(INPUT_WIDTH - 1))), in main() 225 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() 242 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() [all …]
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/xvmc/tests/ |
H A D | test_rendering.c | 36 #define BLOCK_WIDTH 8 macro 38 #define BLOCK_SIZE (BLOCK_WIDTH * BLOCK_HEIGHT) 41 #define MACROBLOCK_WIDTH_IN_BLOCKS (MACROBLOCK_WIDTH / BLOCK_WIDTH) 113 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 114 *block = (short)(start + range * (x / (float)(BLOCK_WIDTH - 1))); in Gradient() 123 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 124 *block = (short)(start + range * (y / (float)(BLOCK_WIDTH - 1))); in Gradient() 224 … (short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH) / (float)(INPUT_WIDTH - 1))), in main() 225 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() 242 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() [all …]
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/xvmc/tests/ |
H A D | test_rendering.c | 36 #define BLOCK_WIDTH 8 macro 38 #define BLOCK_SIZE (BLOCK_WIDTH * BLOCK_HEIGHT) 41 #define MACROBLOCK_WIDTH_IN_BLOCKS (MACROBLOCK_WIDTH / BLOCK_WIDTH) 113 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 114 *block = (short)(start + range * (x / (float)(BLOCK_WIDTH - 1))); in Gradient() 123 for (x = 0; x < BLOCK_WIDTH; ++x) { in Gradient() 124 *block = (short)(start + range * (y / (float)(BLOCK_WIDTH - 1))); in Gradient() 224 … (short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH) / (float)(INPUT_WIDTH - 1))), in main() 225 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() 242 …(short)(start + range * ((mbx * MACROBLOCK_WIDTH + bx * BLOCK_WIDTH + BLOCK_WIDTH - 1) / (float)(I… in main() [all …]
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/dports/games/xchomp/xchomp/ |
H A D | drivers.c | 43 if (pc[-BLOCK_WIDTH]) pac_iy = 0; in control_pac() 45 else if (pc[BLOCK_WIDTH]) pac_iy = 0; in control_pac() 269 if (pc[BLOCK_WIDTH] || (*py < 0)) dir &= ~0x04; 270 if (pc[-BLOCK_WIDTH] || (*py > 0)) dir &= ~0x08; 340 if (pc[BLOCK_WIDTH] || (*py < 0)) dir &= ~0x04; 341 if (pc[-BLOCK_WIDTH] || (*py > 0)) dir &= ~0x08; 441 if (pc[BLOCK_WIDTH] || (*py < 0)) dir &= ~0x04; 506 if (pc[BLOCK_WIDTH]) *px = 2, *py = 0; 508 else if (pc[-BLOCK_WIDTH]) *px = (-2), *py = 0; 545 if (pc[BLOCK_WIDTH]) *px = 1, *py = 0; [all …]
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/parallel-psx/atlas/ |
H A D | atlas.cpp | 23 unsigned xbegin = rect.x / BLOCK_WIDTH; in load_image() 37 unsigned xbegin = rect.x / BLOCK_WIDTH; in texture_rendered() 67 unsigned dst_xbegin = dst.x / BLOCK_WIDTH; in blit_vram() 72 unsigned src_xbegin = src.x / BLOCK_WIDTH; in blit_vram() 157 unsigned xbegin = rect.x / BLOCK_WIDTH; in write_domain() 224 unsigned xbegin = rect.x / BLOCK_WIDTH; in read_domain() 286 unsigned xbegin = rect.x / BLOCK_WIDTH; in sync_domain() 369 unsigned xbegin = rect.x / BLOCK_WIDTH; in find_suitable_domain() 391 unsigned xbegin = rect.x & ~(BLOCK_WIDTH - 1); in inside_render_pass() 421 unsigned xbegin = rect.x / BLOCK_WIDTH; in flush_render_pass() [all …]
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/parallel-psx/atlas/ |
H A D | atlas.cpp | 23 unsigned xbegin = rect.x / BLOCK_WIDTH; in load_image() 37 unsigned xbegin = rect.x / BLOCK_WIDTH; in texture_rendered() 67 unsigned dst_xbegin = dst.x / BLOCK_WIDTH; in blit_vram() 72 unsigned src_xbegin = src.x / BLOCK_WIDTH; in blit_vram() 157 unsigned xbegin = rect.x / BLOCK_WIDTH; in write_domain() 224 unsigned xbegin = rect.x / BLOCK_WIDTH; in read_domain() 286 unsigned xbegin = rect.x / BLOCK_WIDTH; in sync_domain() 369 unsigned xbegin = rect.x / BLOCK_WIDTH; in find_suitable_domain() 391 unsigned xbegin = rect.x & ~(BLOCK_WIDTH - 1); in inside_render_pass() 421 unsigned xbegin = rect.x / BLOCK_WIDTH; in flush_render_pass() [all …]
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/dports/audio/amarok/amarok-3e11ccdd1417e70486eaaa84d8475182eec44c20/src/context/applets/analyzer/plugin/ |
H A D | ASCIIAnalyzer.cpp | 37 setMaximumWidth( MAX_COLUMNS * ( BLOCK_WIDTH + 1 ) - 1 ); in ASCIIAnalyzer() 61 … m_columns = std::min( std::floor( (double)width() / ( BLOCK_WIDTH + 1 ) ), (double)MAX_COLUMNS ); in resizeGL() 69 m_barPixmap = QPixmap( BLOCK_WIDTH, m_rows * ( BLOCK_HEIGHT + 1 ) ); in resizeGL() 162 int xpos = x * ( BLOCK_WIDTH + 1 ); in paintGL() 208 QPixmap topBar( BLOCK_WIDTH, BLOCK_HEIGHT ); in paletteChange() 217 QPixmap topSecondBar( BLOCK_WIDTH, BLOCK_HEIGHT ); in paletteChange() 219 QLinearGradient gradient (BLOCK_WIDTH/2, 0, BLOCK_WIDTH/2, BLOCK_HEIGHT); in paletteChange() 224 tsbp.setPen( QPen(gradient, BLOCK_WIDTH) ); in paletteChange() 236 QRect rect (0, y * ( BLOCK_HEIGHT + 1 ), BLOCK_WIDTH, BLOCK_HEIGHT); in paletteChange()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | gl_lightmap.c | 69 static int allocated[MAX_LIGHTMAPS][BLOCK_WIDTH]; 288 stride = (BLOCK_WIDTH - smax) * lightmap_bytes; in R_BuildLightMap_1() 349 stride = (BLOCK_WIDTH - smax) * lightmap_bytes; in R_BuildLightMap_3() 414 stride = (BLOCK_WIDTH - smax) * lightmap_bytes; in R_BuildLightMap_4() 443 stride = BLOCK_WIDTH * lightmap_bytes; in do_subimage_2() 464 BLOCK_WIDTH, gl_lightmap_rectchange[i].h, in GL_UploadLightmap() 467 BLOCK_WIDTH) * lightmap_bytes); in GL_UploadLightmap() 599 gl_lightmap_rectchange[num].w = BLOCK_WIDTH; in gl_overbright_f() 616 gl_lightmap_rectchange[num].w = BLOCK_WIDTH; in gl_overbright_f() 634 for (i = 0; i < BLOCK_WIDTH - w; i++) { in AllocBlock() [all …]
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