Searched refs:BLT_BLASTER (Results 1 – 3 of 3) sorted by relevance
/dports/games/sdb/sdb-1.0.2/src/ |
H A D | weapons.cpp | 319 …wpnType[i].set("Subdermal Blaster", BLT_BLASTER, NO_SPRITE, NO_SPRITE, SND_WPN_HEPA, 0, 0, 100, 10… in initWeaponTypes()
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H A D | objects.h | 59 BLT_RIFLE, BLT_SHOTGUN, BLT_HEPA, BLT_GRENADE, BLT_SHRAPNEL, BLT_BLASTER, enumerator 70 #define IS_BULLET(x) (x >= BLT_RIFLE && x <= BLT_BLASTER)
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H A D | objects.cpp | 2262 case BLT_BLASTER: in initObjectTypes()
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