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Searched refs:BL_MASK_TRAPPED (Results 1 – 6 of 6) sorted by relevance

/dports/games/xnethack/xNetHack-xnh6.1/include/
H A Dbotl.h116 #define BL_MASK_TRAPPED 0x04000000L macro
/dports/games/xnethack/xNetHack-xnh6.1/win/X11/
H A Dwinstat.c168 { BL_MASK_TRAPPED, "Trapped" },
869 { BL_MASK_TRAPPED, F_TRAPPED }, in X11_status_update_fancy()
1366 { (BL_MASK_TRAPPED | BL_MASK_TETHERED),
1367 { { BL_MASK_TRAPPED, F_TRAPPED },
1807 condmask = BL_MASK_TRAPPED; in update_fancy_status_field()
/dports/games/xnethack/xNetHack-xnh6.1/sys/libnh/
H A Dlibnhmain.c954 SET_CONSTANT("CONDITION", BL_MASK_TRAPPED); in js_constants_init()
/dports/games/xnethack/xNetHack-xnh6.1/src/
H A Dbotl.c559 | BL_MASK_TRAPPED | BL_MASK_UNCONSC
571 | BL_MASK_SUBMERGED | BL_MASK_TETHERED | BL_MASK_TRAPPED
606 { 20, BL_MASK_TRAPPED, bl_trapped, { "Trap", "Trp", "Tr" } },
/dports/games/xnethack/xNetHack-xnh6.1/win/win32/
H A Dmswproc.c2842 { BL_MASK_TRAPPED, "Trap" },
/dports/games/xnethack/xNetHack-xnh6.1/doc/
H A Dwindow.doc469 BL_MASK_TRAPPED 0x04000000L