Searched refs:BOLT_INVISIBILITY (Results 1 – 3 of 3) sorted by relevance
/dports/games/brogue/BrogueCE-1.10.1/src/brogue/ |
H A D | Rogue.h | 874 BOLT_INVISIBILITY, enumerator
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H A D | Globals.c | 2446 …{"invisibility", itemMetals[7], "", 3, 100, BOLT_INVISIBILITY, {3,5,1}, false, false, "Th…
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H A D | Items.c | 4124 flashMonster(monst, boltCatalog[BOLT_INVISIBILITY].backColor, 100); in imbueInvisibility()
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