Searched refs:BOUNCE_Hexen (Results 1 – 7 of 7) sorted by relevance
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | SorcBall.vc | 326 BounceType = BOUNCE_Hexen;
|
H A D | EntityEx.Physics.vc | 525 BounceType == BOUNCE_Hexen) 544 BounceType == BOUNCE_Hexen) 616 BounceType == BOUNCE_Doom || BounceType == BOUNCE_Hexen)
|
H A D | EntityEx.Head.vc | 69 BOUNCE_Hexen
|
H A D | EntityEx.Misc.vc | 750 if ((BounceType == BOUNCE_Doom || BounceType == BOUNCE_Hexen) &&
|
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | actor.h | 471 BOUNCE_Hexen = BOUNCE_Walls | BOUNCE_Floors | BOUNCE_Ceilings | BOUNCE_Actors, enumerator 479 BOUNCE_HexenCompat = BOUNCE_Hexen | BOUNCE_UseSeeSound
|
/dports/games/vavoom/vavoom-1.33/source/ |
H A D | vc_decorate.cpp | 54 BOUNCE_Hexen enumerator 2867 SetClassFieldByte(Class, "BounceType", BOUNCE_Hexen); in ParseActor() 2883 SetClassFieldByte(Class, "BounceType", BOUNCE_Hexen); in ParseActor() 3668 SetClassFieldByte(Class, "BounceType", BOUNCE_Hexen); in ParseOldDecoration()
|
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/ |
H A D | thingdef_properties.cpp | 1054 BOUNCE_Doom, BOUNCE_Heretic, BOUNCE_Hexen, in DEFINE_PROPERTY()
|