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Searched refs:BOUNCE_Hexen (Results 1 – 7 of 7) sorted by relevance

/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DSorcBall.vc326 BounceType = BOUNCE_Hexen;
H A DEntityEx.Physics.vc525 BounceType == BOUNCE_Hexen)
544 BounceType == BOUNCE_Hexen)
616 BounceType == BOUNCE_Doom || BounceType == BOUNCE_Hexen)
H A DEntityEx.Head.vc69 BOUNCE_Hexen
H A DEntityEx.Misc.vc750 if ((BounceType == BOUNCE_Doom || BounceType == BOUNCE_Hexen) &&
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dactor.h471 BOUNCE_Hexen = BOUNCE_Walls | BOUNCE_Floors | BOUNCE_Ceilings | BOUNCE_Actors, enumerator
479 BOUNCE_HexenCompat = BOUNCE_Hexen | BOUNCE_UseSeeSound
/dports/games/vavoom/vavoom-1.33/source/
H A Dvc_decorate.cpp54 BOUNCE_Hexen enumerator
2867 SetClassFieldByte(Class, "BounceType", BOUNCE_Hexen); in ParseActor()
2883 SetClassFieldByte(Class, "BounceType", BOUNCE_Hexen); in ParseActor()
3668 SetClassFieldByte(Class, "BounceType", BOUNCE_Hexen); in ParseOldDecoration()
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_properties.cpp1054 BOUNCE_Doom, BOUNCE_Heretic, BOUNCE_Hexen, in DEFINE_PROPERTY()