Home
last modified time | relevance | path

Searched refs:BRICK_HEAL_TIME (Results 1 – 2 of 2) sorted by relevance

/dports/games/lbreakout2/lbreakout2-2.6.5/game/
H A Dgamedefs.h107 BRICK_HEAL_TIME = 4000, /* after this time duration is increased */ enumerator
H A Dbricks.c785 game->bricks[i][j].heal_time = BRICK_HEAL_TIME * cur_game->diff-> time_mod; in bricks_init()
1018 cur_game->bricks[mx][my].heal_time = BRICK_HEAL_TIME * cur_game->diff->time_mod; in brick_loose_dur()
1022 cur_game->bricks[mx][my].heal_time = BRICK_HEAL_TIME * cur_game->diff-> time_mod; in brick_loose_dur()
1140 brick->heal_time = BRICK_HEAL_TIME; in bricks_update()