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Searched refs:BSEEK_END (Results 1 – 9 of 9) sorted by relevance

/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dcompat.h232 # define BSEEK_END SEEK_END macro
254 # define BSEEK_END 2 macro
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dtexcache.cpp389 bytes = Blseek(texcache.handle, 0, BSEEK_END)-bytes; in texcache_checkgarbage()
613 Blseek(texcache.handle, 0, BSEEK_END); in texcache_writetex_fromdriver()
H A Dvfs.cpp958 case BSEEK_END: in klseek_internal()
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dcompat.c110 case BSEEK_END: whence=SEEK_END; break; in Blseek()
H A Dcache1d.c711 case BSEEK_END: i = filehan[handle]; in klseek()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dcompat.h511 #define BSEEK_END SEEK_END macro
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dastub.cpp3102 if (fseek(fp, 0, BSEEK_END)) // seems to be necessary even though we fopen with "a" in OnSaveTileGroup()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dastub.cpp3160 if (fseek(fp, 0, BSEEK_END)) // seems to be necessary even though we fopen with "a" in OnSaveTileGroup()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dmapedit.cpp5186 if (fseek(fp, 0, BSEEK_END)) // seems to be necessary even though we fopen with "a" in OnSaveTileGroup()