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Searched refs:BUILD_STAIRS (Results 1 – 4 of 4) sorted by relevance

/dports/games/zangband/zangband/src/
H A Dwild2.c155 BUILD_STAIRS,
323 if ((build_num < 11) && (!build[BUILD_STAIRS])) return (BUILD_STAIRS); in select_building()
349 wild_build[BUILD_STAIRS].gen = 0; in select_building()
1050 case BUILD_STAIRS: in draw_general()
1117 if (st_ptr->type == BUILD_STAIRS) in draw_building()
2451 if (pl_ptr->store[i].type == BUILD_STAIRS) in create_towns()
H A Dwizard2.c1811 if (st_ptr->type == BUILD_STAIRS) stairs++; in do_cmd_debug()
H A Dquest.c1755 st_ptr->type == BUILD_STAIRS || in insert_message_quest()
H A Ddefines.h259 #define BUILD_STAIRS 9 macro