Home
last modified time | relevance | path

Searched refs:BZDB_MOMENTUMLINACC (Results 1 – 6 of 6) sorted by relevance

/dports/games/bzflag-server/bzflag-2.4.22/include/
H A DStateDatabase.h276 static const std::string BZDB_MOMENTUMLINACC; variable
/dports/games/bzflag/bzflag-2.4.22/include/
H A DStateDatabase.h276 static const std::string BZDB_MOMENTUMLINACC; variable
/dports/games/bzflag-server/bzflag-2.4.22/src/common/
H A DStateDatabase.cxx142 const std::string StateDatabase::BZDB_MOMENTUMLINACC = std::string("_momentumLinAcc"); member in StateDatabase
/dports/games/bzflag/bzflag-2.4.22/src/common/
H A DStateDatabase.cxx142 const std::string StateDatabase::BZDB_MOMENTUMLINACC = std::string("_momentumLinAcc"); member in StateDatabase
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DLocalPlayer.cxx1560 … float linearAcc = (getFlag() == Flags::Momentum) ? BZDB.eval(StateDatabase::BZDB_MOMENTUMLINACC) : in doMomentum()
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DLocalPlayer.cxx1560 … float linearAcc = (getFlag() == Flags::Momentum) ? BZDB.eval(StateDatabase::BZDB_MOMENTUMLINACC) : in doMomentum()