Searched refs:B_NOISE (Results 1 – 7 of 7) sorted by relevance
/dports/audio/bristol/bristol-0.60.10/bristol/ |
H A D | bristolbme700.c | 274 audiomain->palette[B_NOISE]->specs->io[0].buf = BME700LOCAL->noisebuf; in bme700Preops() 276 (audiomain->palette)[B_NOISE], in bme700Preops() 342 audiomain->palette[B_NOISE]->specs->io[0].buf = BME700LOCAL->noisebuf; in operateOneBme700() 344 (audiomain->palette)[B_NOISE], in operateOneBme700() 634 initSoundAlgo(B_NOISE, 5, baudio, audiomain, baudio->sound); in bristolBme700Init()
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H A D | bristolpoly800.c | 241 audiomain->palette[B_NOISE]->specs->io[0].buf = P800LOCAL->noisebuf; in poly800Preops() 243 (audiomain->palette)[B_NOISE], in poly800Preops() 348 audiomain->palette[B_NOISE]->specs->io[0].buf = P800LOCAL->noisebuf; in operateOnePoly800() 350 (audiomain->palette)[B_NOISE], in operateOnePoly800() 635 initSoundAlgo(B_NOISE, 3, baudio, audiomain, baudio->sound); in bristolPoly800Init()
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/dports/games/kobodeluxe/KoboDeluxe-0.5.1/ |
H A D | manage.cpp | 132 screen.set_noise(B_NOISE, 1.0f - t, in run_noise() 163 screen.set_noise(B_NOISE, noise_level, 0.0f, noise_level); in run_noise() 175 screen.set_noise(B_NOISE, 1.0f, 0.0f, 1.0f); in noise()
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H A D | kobo.h | 125 B_NOISE, enumerator
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H A D | screen.cpp | 52 int _screen::noise_source = B_NOISE; 165 render_title_noise(fade, y, h, (int)B_NOISE, 0); in title() 813 B_NOISE, 6); in render_highlight()
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H A D | kobo.cpp | 1034 { "GFX>>noise.png", B_NOISE, NOISE_SIZEX, 1, 1.0f,
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/dports/audio/bristol/bristol-0.60.10/include/bristol/ |
H A D | bristol.h | 192 #define B_NOISE 4 macro
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