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Searched refs:B_STATUS_CONSTRUCTION_FINISHED (Results 1 – 4 of 4) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/save/
H A Dsave_base.h75 {SAVE_BUILDINGSTATUS_NAMESPACE"::built", B_STATUS_CONSTRUCTION_FINISHED},
/dports/games/ufoai/ufoai-2.5-source/src/client/cgame/campaign/
H A Dcp_building.h37 B_STATUS_CONSTRUCTION_FINISHED, /**< construction finished - no workers assigned */ enumerator
H A Dcp_campaign.cpp1488 || building->buildingStatus == B_STATUS_CONSTRUCTION_FINISHED) in CP_GetSalaryUpKeepBase()
H A Dcp_base.cpp1006 case B_STATUS_CONSTRUCTION_FINISHED: in B_BuildingStatus()
2404 if (building->buildingStatus >= B_STATUS_CONSTRUCTION_FINISHED) in B_UpdateBaseCapacities()