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Searched refs:BattleOptions (Results 1 – 22 of 22) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_battl.c191 gamestate.BattleOptions.Gravity = BattleOptions.Gravity; in BATTLE_Init()
192 gamestate.BattleOptions.Speed = BattleOptions.Speed; in BATTLE_Init()
193 gamestate.BattleOptions.Ammo = BattleOptions.Ammo; in BATTLE_Init()
194 gamestate.BattleOptions.HitPoints = BattleOptions.HitPoints; in BATTLE_Init()
195 gamestate.BattleOptions.LightLevel = BattleOptions.LightLevel; in BATTLE_Init()
196 gamestate.BattleOptions.Kills = BattleOptions.Kills; in BATTLE_Init()
197 gamestate.BattleOptions.DangerDamage = BattleOptions.DangerDamage; in BATTLE_Init()
198 gamestate.BattleOptions.TimeLimit = BattleOptions.TimeLimit; in BATTLE_Init()
199 gamestate.BattleOptions.RespawnTime = BattleOptions.RespawnTime; in BATTLE_Init()
201 gamestate.BattleOptions.FriendlyFire = BattleOptions.FriendlyFire; in BATTLE_Init()
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H A Drt_main.h102 battle_type BattleOptions; member
H A Drt_stat.c340 gamestate.BattleOptions.RespawnItems && in RemoveStatic()
342 (gamestate.BattleOptions.WeaponPersistence) in RemoveStatic()
1152 if ( !gamestate.BattleOptions.SpawnWeapons ) in SpawnStatic()
1187 ( gamestate.BattleOptions.SpawnMines ) && in SpawnStatic()
1194 else if ( !gamestate.BattleOptions.SpawnHealth ) in SpawnStatic()
1443 if ((gamestate.BattleOptions.RespawnItems) && in SpawnSolidStatic()
H A Drt_playr.c327 if (BATTLEMODE && (gamestate.BattleOptions.HitPoints != bo_character_hitpoints)) in MaxHitpointsForCharacter()
329 return( gamestate.BattleOptions.HitPoints ); in MaxHitpointsForCharacter()
3023 if ( gamestate.BattleOptions.WeaponPersistence ) in GiveBulletWeapon()
3051 if (gamestate.BattleOptions.WeaponPersistence) in GivePlayerMissileWeapon()
3056 if (BATTLEMODE && (gamestate.BattleOptions.Ammo != bo_normal_shots)) in GivePlayerMissileWeapon()
3057 {if (gamestate.BattleOptions.Ammo == bo_one_shot) in GivePlayerMissileWeapon()
3179 return gamestate.BattleOptions.RespawnTime * VBLCOUNTER; in GetRespawnTimeForItem()
4571 if (!BATTLEMODE || (gamestate.BattleOptions.Ammo != bo_infinite_shots)) in T_Attack()
4866 (!gamestate.BattleOptions.WeaponPersistence)) in CheckWeaponChange()
H A Drt_game.c1286 if ( gamestate.BattleOptions.WeaponPersistence ) in GiveWeapon()
1313 if (!gamestate.BattleOptions.WeaponPersistence) in GiveMissileWeapon()
2016 ( gamestate.BattleOptions.Ammo == bo_infinite_shots ) in DrawBarAmmo()
2201 (gamestate.BattleOptions.Ammo == bo_infinite_shots ) in DrawStats()
H A Drt_ted.c3716 if ((!BATTLEMODE) || (gamestate.BattleOptions.SpawnDangers)) in SetupInanimateActors()
3786 if ((!BATTLEMODE) || (gamestate.BattleOptions.SpawnDangers)) in SetupInanimateActors()
5828 SetModemLightLevel ( gamestate.BattleOptions.LightLevel ); in SetupGameLevel()
6462 if ( gamestate.BattleOptions.RandomWeapons ) in SetupStatics()
H A Drt_actor.c2006 if (BATTLEMODE && (!gamestate.BattleOptions.SpawnDangers)) in SpawnSpear()
2207 if (BATTLEMODE && (!gamestate.BattleOptions.SpawnDangers)) in SpawnBlade()
2268 if (BATTLEMODE && (!gamestate.BattleOptions.SpawnDangers)) in SpawnCrushingColumn()
10869 if ((gamestate.BattleOptions.RespawnItems) && in ExplodeStatic()
11496 if (BATTLEMODE && (gamestate.BattleOptions.DangerDamage != bo_danger_normal)) in EnvironmentDamage()
11498 return(gamestate.BattleOptions.DangerDamage); in EnvironmentDamage()
H A Drt_net.c2646 if (BATTLEMODE && (gamestate.BattleOptions.Speed == bo_fast_speed)) in MaxSpeedForCharacter()
/dports/games/springlobby/springlobby-0.180/src/lsl/src/lsl/battle/
H A Dibattle.h57 struct BattleOptions struct
59 BattleOptions();
281 void SetBattleOptions( const BattleOptions& options ) { m_opts = options; } in SetBattleOptions()
300 const BattleOptions& GetBattleOptions() const { return m_opts; } in GetBattleOptions()
379 BattleOptions m_opts;
H A Dibattle.cpp34 BattleOptions::BattleOptions() in BattleOptions() function in LSL::Battle::BattleOptions
1107 BattleOptions opts; in GetBattleFromScript()
/dports/games/springlobby/springlobby-0.180/src/
H A Dibattle.h84 struct BattleOptions struct
86 BattleOptions() : in BattleOptions() argument
362 void SetBattleOptions( const BattleOptions& options ) { m_opts = options; } in SetBattleOptions()
381 const BattleOptions& GetBattleOptions() const { return m_opts; } in GetBattleOptions()
441 BattleOptions m_opts;
H A Dserver.h18 struct BattleOptions;
102 virtual void HostBattle( BattleOptions bo, const wxString& password = wxEmptyString ) = 0;
H A Dtasserver.h106 void HostBattle( BattleOptions bo, const wxString& password = wxEmptyString );
H A Dibattle.cpp1164 BattleOptions opts; in GetBattleFromScript()
H A Dtasserver.cpp1445 void TASServer::HostBattle( BattleOptions bo, const wxString& password ) in HostBattle()
/dports/games/springlobby/springlobby-0.180/src/lsl/src/lsl/networking/
H A Diserver.h24 struct BattleOptions;
152 void OpenBattle( Battle::BattleOptions bo );
H A Dtasserver.h100 void HostBattle( Battle::BattleOptions bo );
H A Diserver.cpp145 void Server::OpenBattle( Battle::BattleOptions bo ) in OpenBattle()
H A Dtasserver.cpp370 void ServerImpl::HostBattle( Battle::BattleOptions bo ) in HostBattle()
/dports/games/springlobby/springlobby-0.180/src/lsl/src/lslutils/
H A Dtype_forwards.h26 struct BattleOptions;
/dports/games/springlobby/springlobby-0.180/src/battlelist/
H A Dbattlelistctrl.cpp81 const BattleOptions& opts = battle.GetBattleOptions(); in GetItemText()
/dports/games/springlobby/springlobby-0.180/src/hosting/
H A Dhostbattledialog.cpp446 BattleOptions bo; in RunHostBattleDialog()