/dports/games/netradiant/netradiant-20150621-src/tools/quake3/q3data/ |
H A D | images.c | 160 byte BestColor( int r, int g, int b, int start, int stop ){ in BestColor() function 260 *lump_p++ = BestColor( red,green,blue, 1, 254 ); in Cmd_Colormap() 277 *lump_p++ = BestColor( red,green,blue, 1, 254 ); in Cmd_Colormap() 334 bestcolor = BestColor( r, g, b, 0, 254 ); in FindColor() 359 bestcolor = BestColor( r, g, b, 1, 254 ); in BuildPalmap()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake3/q3data/ |
H A D | images.c | 158 byte BestColor (int r, int g, int b, int start, int stop) in BestColor() function 261 *lump_p++ = BestColor(red,green,blue, 1, 254); in Cmd_Colormap() 278 *lump_p++ = BestColor(red,green,blue, 1, 254); in Cmd_Colormap() 330 bestcolor = BestColor (r, g, b, 0, 254); in FindColor() 355 bestcolor = BestColor (r, g, b, 1, 254); in BuildPalmap()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata/ |
H A D | tables.c | 73 extern byte BestColor( int, int, int, int, int ); 92 inverse16to8table[i] = BestColor( r, g, b, 0, 255 ); in Inverse16_BuildTable()
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H A D | images.c | 188 byte BestColor (int r, int g, int b, int start, int stop) in BestColor() function 291 *lump_p++ = BestColor(red,green,blue, 1, 254); in Cmd_Colormap() 308 *lump_p++ = BestColor(red,green,blue, 1, 254); in Cmd_Colormap() 360 bestcolor = BestColor (r, g, b, 0, 254); in FindColor() 385 bestcolor = BestColor (r, g, b, 1, 254); in BuildPalmap()
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/dports/games/gtkradiant/GPL/Q2Tools/qdata/ |
H A D | tables.c | 74 extern byte BestColor( int, int, int, int, int ); 93 inverse16to8table[i] = BestColor( r, g, b, 0, 255 ); in Inverse16_BuildTable()
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H A D | images.c | 188 byte BestColor (int r, int g, int b, int start, int stop) in BestColor() function 291 *lump_p++ = BestColor(red,green,blue, 1, 254); in Cmd_Colormap() 308 *lump_p++ = BestColor(red,green,blue, 1, 254); in Cmd_Colormap() 360 bestcolor = BestColor (r, g, b, 0, 254); in FindColor() 385 bestcolor = BestColor (r, g, b, 1, 254); in BuildPalmap()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata_heretic2/ |
H A D | tables.c | 73 extern byte BestColor( int, int, int, int, int ); 91 inverse16to8table[i] = BestColor( r, g, b, 0, 255 ); in Inverse16_BuildTable()
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H A D | images.c | 651 byte BestColor( int r, int g, int b, int start, int stop ){ in BestColor() function 751 *lump_p++ = BestColor( red,green,blue, 1, 254 ); in Cmd_Colormap() 768 *lump_p++ = BestColor( red,green,blue, 1, 254 ); in Cmd_Colormap() 825 bestcolor = BestColor( r, g, b, 0, 254 ); in FindColor() 850 bestcolor = BestColor( r, g, b, 1, 254 ); in BuildPalmap()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/qdata/ |
H A D | tables.c | 73 extern byte BestColor( int, int, int, int, int ); 91 inverse16to8table[i] = BestColor( r, g, b, 0, 255 ); in Inverse16_BuildTable()
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H A D | images.c | 189 byte BestColor( int r, int g, int b, int start, int stop ){ in BestColor() function 289 *lump_p++ = BestColor( red,green,blue, 1, 254 ); in Cmd_Colormap() 306 *lump_p++ = BestColor( red,green,blue, 1, 254 ); in Cmd_Colormap() 363 bestcolor = BestColor( r, g, b, 0, 254 ); in FindColor() 388 bestcolor = BestColor( r, g, b, 1, 254 ); in BuildPalmap()
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qdata/ |
H A D | tables.c | 74 extern byte BestColor( int, int, int, int, int ); 93 inverse16to8table[i] = BestColor( r, g, b, 0, 255 ); in Inverse16_BuildTable()
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H A D | images.c | 188 byte BestColor (int r, int g, int b, int start, int stop) in BestColor() function 291 *lump_p++ = BestColor(red,green,blue, 1, 254); in Cmd_Colormap() 308 *lump_p++ = BestColor(red,green,blue, 1, 254); in Cmd_Colormap() 360 bestcolor = BestColor (r, g, b, 0, 254); in FindColor() 385 bestcolor = BestColor (r, g, b, 1, 254); in BuildPalmap()
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/dports/games/gtkradiant/GPL/GtkRadiant/tools/quake2/qdata_heretic2/ |
H A D | tables.c | 73 extern byte BestColor( int, int, int, int, int ); 92 inverse16to8table[i] = BestColor( r, g, b, 0, 255 ); in Inverse16_BuildTable()
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H A D | images.c | 632 byte BestColor (int r, int g, int b, int start, int stop) in BestColor() function 735 *lump_p++ = BestColor(red,green,blue, 1, 254); in Cmd_Colormap() 752 *lump_p++ = BestColor(red,green,blue, 1, 254); in Cmd_Colormap() 804 bestcolor = BestColor (r, g, b, 0, 254); in FindColor() 829 bestcolor = BestColor (r, g, b, 1, 254); in BuildPalmap()
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/dports/games/quakeforge/quakeforge-0.7.2/tools/wad/ |
H A D | grab.c | 162 BestColor (int r, int g, int b, int start, int stop) in BestColor() function 235 *lump_p++ = BestColor (red, green, blue, 0, 254); 286 *lump_p++ = BestColor (red, green, blue, 0, 254); 460 *lump_p++ = BestColor (r, g, b, 0, 239); in GrabMip() 487 *lump_p++ = BestColor (r, g, b, 0, 239); in GrabMip()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | v_palette.cpp | 108 int BestColor (const uint32 *pal_in, int r, int g, int b, int first, int num) in BestColor() function 170 WhiteIndex = BestColor ((DWORD *)BaseColors, 255, 255, 255, 0, 255); in SetPalette() 171 BlackIndex = BestColor ((DWORD *)BaseColors, 0, 0, 0, 0, 255); in SetPalette() 301 remap[workspace[i].PalEntry] = BestColor ((DWORD *)BaseColors, in MakeRemap() 385 GPalette.Remap[0] = BestColor ((DWORD *)GPalette.BaseColors, in InitPalette()
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H A D | colormatcher.cpp | 79 return (BYTE)BestColor ((uint32 *)Pal, r, g, b); in Pick()
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H A D | v_palette.h | 104 int BestColor (const uint32 *pal, int r, int g, int b, int first=1, int num=255);
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | v_palette.cpp | 111 int BestColor (const uint32 *pal_in, int r, int g, int b, int first, int num) in BestColor() function 162 WhiteIndex = BestColor ((DWORD *)BaseColors, 255, 255, 255, 0, 255); in SetPalette() 163 BlackIndex = BestColor ((DWORD *)BaseColors, 0, 0, 0, 0, 255); in SetPalette() 293 remap[workspace[i].PalEntry] = BestColor ((DWORD *)BaseColors, in MakeRemap() 377 GPalette.Remap[0] = BestColor ((DWORD *)GPalette.BaseColors, in InitPalette()
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H A D | colormatcher.cpp | 79 return (BYTE)BestColor ((uint32 *)Pal, r, g, b); in Pick()
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H A D | v_palette.h | 73 int BestColor (const uint32 *pal, int r, int g, int b, int first=1, int num=255);
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_util.h | 77 byte BestColor (int r, int g, int b, byte *palette);
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | v_palette.cpp | 503 colormap[c] = BestColor(palette, r, g, b, numcolors); in BuildDefaultColorAndShademap() 516 colormap[c] = BestColor(palette, grayint, grayint, grayint, numcolors); in BuildDefaultColorAndShademap() 837 color[c] = BestColor( in BuildColoredLights()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | r_data.cpp | 1131 byte BestColor (const argb_t *palette, const int r, const int g, const int b, const int numcolors) in BestColor() function 1165 return BestColor(palette, RPART(color), GPART(color), BPART(color), numcolors); in BestColor2()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | draw.c | 966 byte BestColor (int r, int g, int b, int start, int stop) in BestColor() function 1025 beastcolor = BestColor (r, g, b, 0, 254); in Draw_Generate18BPPTable()
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