Searched refs:Bgetenv (Results 1 – 9 of 9) sorted by relevance
380 # define Bgetenv getenv macro429 char *Bgetenv(const char *name);
417 if (!Bgetenv("EDUKE32_NO_XINPUT")) in sdlayer_sethints()469 if ((argp = Bgetenv("EDUKE32_NO_OPENGL_FOG")) != NULL)473 if (!Bgetenv("EDUKE32_NO_GL_THREADED_OPTIMIZATIONS"))475 if (!Bgetenv("EDUKE32_NO_NVIDIA_THREADED_OPTIMIZATIONS"))478 if (!Bgetenv("EDUKE32_NO_MESA_THREADED_OPTIMIZATIONS"))
577 if ((argp = Bgetenv("EDUKE32_LOGSTDOUT")) == NULL || Bstrcasecmp(argp, "TRUE")) in maybe_redirect_outputs()
372 if ((argp = Bgetenv("EDUKE32_NO_OPENGL_FOG")) != NULL) in WinMain()374 if (Bgetenv("EDUKE32_NO_OPENGL_BLACKLIST") != NULL) in WinMain()
323 char *Bgetenv(const char *name) in Bgetenv() function
393 if ((argp = Bgetenv("BUILD_LOGSTDOUT")) != NULL) in WinMain()
5373 if ((e = Bgetenv("BUILD_NOP6")) != NULL) in preinitengine()
574 #define Bgetenv getenv macro
6559 …if (!Bgetenv("SteamTenfoot") && (readSetup < 0 || (!g_noSetup && (ud.configversion != BYTEVERSION_… in app_main()