Searched refs:BlitHeight (Results 1 – 2 of 2) sorted by relevance
473 while (--BlitHeight > 0); in Blt8BPPDataTo16BPPBufferMonoShadowClip()1545 while (--BlitHeight > 0); in Blt8BPPDataTo16BPPBufferTransShadowZNBClip()1722 while (--BlitHeight > 0); in Blt8BPPDataTo16BPPBufferTransShadowZNBObscuredClip()1945 while (--BlitHeight > 0); in Blt8BPPDataTo16BPPBufferShadowZClip()2170 while (--BlitHeight > 0); in Blt8BPPDataTo16BPPBufferShadowZNBClip()2333 while (--BlitHeight > 0); in Blt8BPPDataTo16BPPBufferTransZClip()2494 while (--BlitHeight > 0); in Blt8BPPDataTo16BPPBufferTransZNBClip()3008 while (--BlitHeight > 0); in Blt8BPPDataTo16BPPBufferTransparentClip()4194 dec BlitHeight in Blt8BPPDataTo16BPPBufferOutlineShadowClip()4964 dec BlitHeight in Blt8BPPDataTo16BPPBufferIntensityZClip()[all …]
2485 INT32 BlitHeight = usHeight - TopSkip - BottomSkip; in Blt8BPPDataTo16BPPBufferTransZIncClip() local2689 while (--BlitHeight > 0); in Blt8BPPDataTo16BPPBufferTransZIncClip()2748 INT32 BlitHeight = usHeight - TopSkip - BottomSkip; in Blt8BPPDataTo16BPPBufferTransZIncClipZSameZBurnsThrough() local2951 while (--BlitHeight > 0); in Blt8BPPDataTo16BPPBufferTransZIncClipZSameZBurnsThrough()3015 INT32 BlitHeight = usHeight - TopSkip - BottomSkip; in Blt8BPPDataTo16BPPBufferTransZIncObscureClip() local3222 while (--BlitHeight > 0); in Blt8BPPDataTo16BPPBufferTransZIncObscureClip()3278 INT32 BlitHeight = usHeight - TopSkip - BottomSkip; in Blt8BPPDataTo16BPPBufferTransZTransShadowIncObscureClip() local3491 while (--BlitHeight > 0); in Blt8BPPDataTo16BPPBufferTransZTransShadowIncObscureClip()3544 INT32 BlitHeight = usHeight - TopSkip - BottomSkip; in Blt8BPPDataTo16BPPBufferTransZTransShadowIncClip() local3756 while (--BlitHeight > 0); in Blt8BPPDataTo16BPPBufferTransZTransShadowIncClip()