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Searched refs:Bone_MDL7 (Results 1 – 12 of 12) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DMDLFileData.h228 struct Bone_MDL7 struct
H A DMDLLoader.cpp857 const MDL::Bone_MDL7* pcBones = (const MDL::Bone_MDL7*)(pcHeader+1); in CalcAbsBoneMatrices_3DGS_MDL7()
867 BE_NCONST MDL::Bone_MDL7* pcBone = _AI_MDL7_ACCESS_PTR(pcBones,iBone, in CalcAbsBoneMatrices_3DGS_MDL7()
868 pcHeader->bone_stc_size,MDL::Bone_MDL7); in CalcAbsBoneMatrices_3DGS_MDL7()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/
H A DMDLFileData.h234 struct Bone_MDL7 { struct
H A DMDLLoader.cpp911 const MDL::Bone_MDL7* pcBones = (const MDL::Bone_MDL7*)(pcHeader+1); in CalcAbsBoneMatrices_3DGS_MDL7()
921 BE_NCONST MDL::Bone_MDL7* pcBone = _AI_MDL7_ACCESS_PTR(pcBones,iBone, in CalcAbsBoneMatrices_3DGS_MDL7()
922 pcHeader->bone_stc_size,MDL::Bone_MDL7); in CalcAbsBoneMatrices_3DGS_MDL7()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DMDLFileData.h240 struct Bone_MDL7 struct
H A DMDLLoader.cpp887 const MDL::Bone_MDL7* pcBones = (const MDL::Bone_MDL7*)(pcHeader+1); in CalcAbsBoneMatrices_3DGS_MDL7()
897 BE_NCONST MDL::Bone_MDL7* pcBone = _AI_MDL7_ACCESS_PTR(pcBones,iBone, in CalcAbsBoneMatrices_3DGS_MDL7()
898 pcHeader->bone_stc_size,MDL::Bone_MDL7); in CalcAbsBoneMatrices_3DGS_MDL7()
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/
H A DMDLFileData.h234 struct Bone_MDL7 { struct
H A DMDLLoader.cpp902 const MDL::Bone_MDL7 *pcBones = (const MDL::Bone_MDL7 *)(pcHeader + 1); in CalcAbsBoneMatrices_3DGS_MDL7()
912 BE_NCONST MDL::Bone_MDL7 *pcBone = _AI_MDL7_ACCESS_PTR(pcBones, iBone, in CalcAbsBoneMatrices_3DGS_MDL7()
913 pcHeader->bone_stc_size, MDL::Bone_MDL7); in CalcAbsBoneMatrices_3DGS_MDL7()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DMDLFileData.h235 struct Bone_MDL7 struct
H A DMDLLoader.cpp893 const MDL::Bone_MDL7* pcBones = (const MDL::Bone_MDL7*)(pcHeader+1); in CalcAbsBoneMatrices_3DGS_MDL7()
903 BE_NCONST MDL::Bone_MDL7* pcBone = _AI_MDL7_ACCESS_PTR(pcBones,iBone, in CalcAbsBoneMatrices_3DGS_MDL7()
904 pcHeader->bone_stc_size,MDL::Bone_MDL7); in CalcAbsBoneMatrices_3DGS_MDL7()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DMDLFileData.h233 struct Bone_MDL7 { struct
H A DMDLLoader.cpp894 const MDL::Bone_MDL7* pcBones = (const MDL::Bone_MDL7*)(pcHeader+1); in CalcAbsBoneMatrices_3DGS_MDL7()
904 BE_NCONST MDL::Bone_MDL7* pcBone = _AI_MDL7_ACCESS_PTR(pcBones,iBone, in CalcAbsBoneMatrices_3DGS_MDL7()
905 pcHeader->bone_stc_size,MDL::Bone_MDL7); in CalcAbsBoneMatrices_3DGS_MDL7()