Searched refs:BonkleCache (Results 1 – 2 of 2) sorted by relevance
42 BONKLE *BonkleCache[256]; variable49 BonkleCache[i] = &Bonkle[i]; in sfxInit()175 pBonkle = BonkleCache[i]; in sfxPlay3DSound()207 pBonkle = BonkleCache[nBonkles++]; in sfxPlay3DSound()286 pBonkle = BonkleCache[i]; in sfxPlay3DSoundCP()374 BONKLE *pBonkle = BonkleCache[i]; in sfxKillSoundInternal()390 BonkleCache[i] = BonkleCache[--nBonkles]; in sfxKillSoundInternal()391 BonkleCache[nBonkles] = pBonkle; in sfxKillSoundInternal()400 BONKLE *pBonkle = BonkleCache[i]; in sfxKill3DSound()423 BONKLE *pBonkle = BonkleCache[i]; in sfxKillSpriteSounds()[all …]
49 extern BONKLE* BonkleCache[256];