/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | mn_menu.c | 551 BorderNeedRefresh = true; in MN_Drawer() 915 BorderNeedRefresh = true; in SCLoadGame() 964 BorderNeedRefresh = true; in SCSaveGame() 1241 BorderNeedRefresh = true; in MN_Responder() 1277 BorderNeedRefresh = true; in MN_Responder() 1283 BorderNeedRefresh = true; in MN_Responder() 1286 BorderNeedRefresh = true; in MN_Responder() 1305 BorderNeedRefresh = true; in MN_Responder() 1321 BorderNeedRefresh = true; in MN_Responder() 1333 BorderNeedRefresh = true; in MN_Responder()
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H A D | h2_main.c | 571 BorderNeedRefresh = true; in D_DoomMain() 1053 BorderNeedRefresh = true; in H2_DoAdvanceDemo() 1063 BorderNeedRefresh = true; in H2_DoAdvanceDemo() 1073 BorderNeedRefresh = true; in H2_DoAdvanceDemo()
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H A D | r_main.c | 770 if (BorderNeedRefresh) in R_SetupFrame() 776 BorderNeedRefresh = false; in R_SetupFrame()
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H A D | in_lude.c | 146 BorderNeedRefresh = true; in Stop()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | mn_menu.c | 547 BorderNeedRefresh = true; in MN_Drawer() 911 BorderNeedRefresh = true; in SCLoadGame() 960 BorderNeedRefresh = true; in SCSaveGame() 1237 BorderNeedRefresh = true; in MN_Responder() 1273 BorderNeedRefresh = true; in MN_Responder() 1279 BorderNeedRefresh = true; in MN_Responder() 1282 BorderNeedRefresh = true; in MN_Responder() 1301 BorderNeedRefresh = true; in MN_Responder() 1317 BorderNeedRefresh = true; in MN_Responder() 1329 BorderNeedRefresh = true; in MN_Responder()
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H A D | h2_main.c | 527 BorderNeedRefresh = true; in D_DoomMain() 995 BorderNeedRefresh = true; in H2_DoAdvanceDemo() 1005 BorderNeedRefresh = true; in H2_DoAdvanceDemo() 1015 BorderNeedRefresh = true; in H2_DoAdvanceDemo()
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H A D | r_main.c | 768 if (BorderNeedRefresh) in R_SetupFrame() 774 BorderNeedRefresh = false; in R_SetupFrame()
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H A D | in_lude.c | 146 BorderNeedRefresh = true; in Stop()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | mn_menu.c | 513 BorderNeedRefresh = true; in MN_Drawer() 829 BorderNeedRefresh = true; in SCLoadGame() 880 BorderNeedRefresh = true; in SCSaveGame() 1124 BorderNeedRefresh = true; in MN_Responder() 1163 BorderNeedRefresh = true; in MN_Responder() 1170 BorderNeedRefresh = true; in MN_Responder() 1189 BorderNeedRefresh = true; in MN_Responder() 1206 BorderNeedRefresh = true; in MN_Responder() 1218 BorderNeedRefresh = true; in MN_Responder()
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H A D | d_main.c | 348 BorderNeedRefresh = true; in D_DoAdvanceDemo() 358 BorderNeedRefresh = true; in D_DoAdvanceDemo() 375 BorderNeedRefresh = true; in D_DoAdvanceDemo() 1134 BorderNeedRefresh = true; in D_DoomMain()
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H A D | r_main.c | 776 if (BorderNeedRefresh) in R_SetupFrame() 782 BorderNeedRefresh = false; in R_SetupFrame()
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/dports/games/heretic/glheretic-1.2/ |
H A D | mn_menu.c | 603 BorderNeedRefresh = true; in MN_Drawer() 1073 BorderNeedRefresh = true; in SCLoadGame() 1117 BorderNeedRefresh = true; in SCSaveGame() 1355 BorderNeedRefresh = true; in MN_Responder() 1396 BorderNeedRefresh = true; in MN_Responder() 1403 BorderNeedRefresh = true; in MN_Responder() 1419 BorderNeedRefresh = true; in MN_Responder() 1441 BorderNeedRefresh = true; in MN_Responder() 1455 BorderNeedRefresh = true; in MN_Responder()
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H A D | d_main.c | 434 BorderNeedRefresh = true; in D_DoAdvanceDemo() 444 BorderNeedRefresh = true; in D_DoAdvanceDemo() 461 BorderNeedRefresh = true; in D_DoAdvanceDemo() 952 BorderNeedRefresh = true; in D_DoomMain()
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H A D | r_main.c | 835 if(BorderNeedRefresh) in R_SetupFrame() 841 BorderNeedRefresh = false; in R_SetupFrame()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | mn_menu.c | 728 BorderNeedRefresh = true; in MN_Drawer() 1125 BorderNeedRefresh = true; in SCLoadGame() 1165 BorderNeedRefresh = true; in SCSaveGame() 1400 BorderNeedRefresh = true; in MN_Responder() 1440 BorderNeedRefresh = true; in MN_Responder() 1448 BorderNeedRefresh = true; in MN_Responder() 1453 BorderNeedRefresh = true; in MN_Responder() 1471 BorderNeedRefresh = true; in MN_Responder() 1489 BorderNeedRefresh = true; in MN_Responder() 1499 BorderNeedRefresh = true; in MN_Responder()
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H A D | h2_main.c | 289 BorderNeedRefresh = true; in H2_Main() 806 BorderNeedRefresh = true; in H2_DoAdvanceDemo() 816 BorderNeedRefresh = true; in H2_DoAdvanceDemo() 826 BorderNeedRefresh = true; in H2_DoAdvanceDemo()
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H A D | r_main.c | 790 if(BorderNeedRefresh) in R_SetupFrame() 796 BorderNeedRefresh = false; in R_SetupFrame()
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H A D | in_lude.c | 138 BorderNeedRefresh = true; in Stop()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | mn_menu.c | 631 BorderNeedRefresh = true; in MN_Drawer() 975 BorderNeedRefresh = true; in SCLoadGame() 1026 BorderNeedRefresh = true; in SCSaveGame() 1384 BorderNeedRefresh = true; in MN_Responder() 1423 BorderNeedRefresh = true; in MN_Responder() 1430 BorderNeedRefresh = true; in MN_Responder() 1449 BorderNeedRefresh = true; in MN_Responder() 1466 BorderNeedRefresh = true; in MN_Responder() 1478 BorderNeedRefresh = true; in MN_Responder()
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H A D | d_main.c | 267 BorderNeedRefresh = true; in D_Display() 465 BorderNeedRefresh = true; in D_DoAdvanceDemo() 475 BorderNeedRefresh = true; in D_DoAdvanceDemo() 492 BorderNeedRefresh = true; in D_DoAdvanceDemo() 1307 BorderNeedRefresh = true; in D_DoomMain()
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H A D | r_main.c | 823 if (BorderNeedRefresh) in R_SetupFrame() 829 BorderNeedRefresh = false; in R_SetupFrame()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | doomstat.h | 188 extern int BorderNeedRefresh;
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H A D | v_draw.cpp | 1396 BorderNeedRefresh = screen->GetPageCount(); in V_SetBorderNeedRefresh() 1476 int BorderNeedRefresh; variable 1560 if (BorderNeedRefresh) in V_RefreshViewBorder() 1562 BorderNeedRefresh--; in V_RefreshViewBorder()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | v_draw.cpp | 1418 BorderNeedRefresh = screen->GetPageCount(); 1498 int BorderNeedRefresh; 1582 if (BorderNeedRefresh) 1584 BorderNeedRefresh--;
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | d_main.c | 123 extern dboolean BorderNeedRefresh; 376 redrawborderstuff || BorderNeedRefresh, in D_Display() 379 BorderNeedRefresh = false; in D_Display()
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