Home
last modified time | relevance | path

Searched refs:BottomSkip (Results 1 – 2 of 2) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/
H A DVObject_Blitters.cc362 BlitHeight=((INT32)usHeight-TopSkip-BottomSkip); in Blt8BPPDataTo16BPPBufferMonoShadowClip()
1101 BlitHeight=((INT32)usHeight-TopSkip-BottomSkip); in Blt8BPPDataTo16BPPBufferTransShadowZClip()
1270 BlitHeight=((INT32)usHeight-TopSkip-BottomSkip); in Blt8BPPDataTo16BPPBufferTransShadowClip()
1431 BlitHeight=((INT32)usHeight-TopSkip-BottomSkip); in Blt8BPPDataTo16BPPBufferTransShadowZNBClip()
1604 BlitHeight=((INT32)usHeight-TopSkip-BottomSkip); in Blt8BPPDataTo16BPPBufferTransShadowZNBObscuredClip()
1850 BlitHeight=((INT32)usHeight-TopSkip-BottomSkip); in Blt8BPPDataTo16BPPBufferShadowZClip()
2070 BlitHeight=((INT32)usHeight-TopSkip-BottomSkip); in Blt8BPPDataTo16BPPBufferShadowZNBClip()
2228 BlitHeight=((INT32)usHeight-TopSkip-BottomSkip); in Blt8BPPDataTo16BPPBufferTransZClip()
2390 BlitHeight=((INT32)usHeight-TopSkip-BottomSkip); in Blt8BPPDataTo16BPPBufferTransZNBClip()
2911 BlitHeight=((INT32)usHeight-TopSkip-BottomSkip); in Blt8BPPDataTo16BPPBufferTransparentClip()
[all …]
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DRenderWorld.cc2481 const INT32 BottomSkip = __min(__max(ClipY2, iTempY + usHeight) - ClipY2, usHeight); in Blt8BPPDataTo16BPPBufferTransZIncClip() local
2485 INT32 BlitHeight = usHeight - TopSkip - BottomSkip; in Blt8BPPDataTo16BPPBufferTransZIncClip()
2489 if (TopSkip >= usHeight || BottomSkip >= usHeight) return; in Blt8BPPDataTo16BPPBufferTransZIncClip()
2748 INT32 BlitHeight = usHeight - TopSkip - BottomSkip; in Blt8BPPDataTo16BPPBufferTransZIncClipZSameZBurnsThrough()
2752 if (TopSkip >= usHeight || BottomSkip >= usHeight) return; in Blt8BPPDataTo16BPPBufferTransZIncClipZSameZBurnsThrough()
3015 INT32 BlitHeight = usHeight - TopSkip - BottomSkip; in Blt8BPPDataTo16BPPBufferTransZIncObscureClip()
3019 if (TopSkip >= usHeight || BottomSkip >= usHeight) return; in Blt8BPPDataTo16BPPBufferTransZIncObscureClip()
3278 INT32 BlitHeight = usHeight - TopSkip - BottomSkip; in Blt8BPPDataTo16BPPBufferTransZTransShadowIncObscureClip()
3282 if (TopSkip >= usHeight || BottomSkip >= usHeight) return; in Blt8BPPDataTo16BPPBufferTransZTransShadowIncObscureClip()
3544 INT32 BlitHeight = usHeight - TopSkip - BottomSkip; in Blt8BPPDataTo16BPPBufferTransZTransShadowIncClip()
[all …]