Home
last modified time | relevance | path

Searched refs:BoundaryColor (Results 1 – 6 of 6) sorted by relevance

/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Drender.h822 static Color BoundaryColor; variable
H A Drender.cpp226 Color Renderer::BoundaryColor (0.24f, 0.10f, 0.12f); member in Renderer
3432 glColor(BoundaryColor, opacity); in draw()
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Drender.h822 static Color BoundaryColor; variable
H A Drender.cpp226 Color Renderer::BoundaryColor (0.24f, 0.10f, 0.12f); member in Renderer
3432 glColor(BoundaryColor, opacity); in draw()
/dports/astro/celestia-gtk/celestia-1.6.1/src/celestia/
H A Dcelx.cpp256 LineColorMap["boundaries"] = &Renderer::BoundaryColor; in initLineColorMap()
/dports/astro/celestia/celestia-1.6.1/src/celestia/
H A Dcelx.cpp256 LineColorMap["boundaries"] = &Renderer::BoundaryColor; in initLineColorMap()