Searched refs:BoundaryColor (Results 1 – 6 of 6) sorted by relevance
822 static Color BoundaryColor; variable
226 Color Renderer::BoundaryColor (0.24f, 0.10f, 0.12f); member in Renderer3432 glColor(BoundaryColor, opacity); in draw()
256 LineColorMap["boundaries"] = &Renderer::BoundaryColor; in initLineColorMap()