/dports/games/NBlood/NBlood-a1689a4/source/tools/src/ |
H A D | wad2art.cpp | 53 while (Bstrncasecmp(wadata[i],"PLAYPAL",7) != 0) i++; in convpalette() 59 while (Bstrncasecmp(wadata[i],"COLORMAP",8) != 0) i++; in convpalette() 117 …if ((Bstrncasecmp(part,"L_START",7) == 0) || (Bstrncasecmp(part,"S_START",7) == 0) || (Bstrncasecm… in showart() 119 if (Bstrncasecmp(part,"L_START",7) == 0) in showart() 124 while (Bstrncasecmp(wadata[z],part,7) != 0) z++; in showart() 131 if (Bstrncasecmp(wadata[z],"P1_END",6) == 0) z++; in showart() 134 if (Bstrncasecmp(wadata[z],"S_END",5) == 0) break; in showart() 135 if (Bstrncasecmp(wadata[z],"P_END",5) == 0) break; in showart() 177 while (Bstrncasecmp(wadata[z],part,7) != 0) z++; in showart() 183 if (Bstrncasecmp(wadata[z],"F1_END",6) == 0) z++; in showart() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/tools/ |
H A D | wad2art.c | 53 while (Bstrncasecmp(wadata[i],"PLAYPAL",7) != 0) i++; in convpalette() 59 while (Bstrncasecmp(wadata[i],"COLORMAP",8) != 0) i++; in convpalette() 133 …if ((Bstrncasecmp(part,"L_START",7) == 0) || (Bstrncasecmp(part,"S_START",7) == 0) || (Bstrncasecm… in showart() 135 if (Bstrncasecmp(part,"L_START",7) == 0) in showart() 140 while (Bstrncasecmp(wadata[z],part,7) != 0) z++; in showart() 147 if (Bstrncasecmp(wadata[z],"P1_END",6) == 0) z++; in showart() 150 if (Bstrncasecmp(wadata[z],"S_END",5) == 0) break; in showart() 151 if (Bstrncasecmp(wadata[z],"P_END",5) == 0) break; in showart() 193 while (Bstrncasecmp(wadata[z],part,7) != 0) z++; in showart() 199 if (Bstrncasecmp(wadata[z],"F1_END",6) == 0) z++; in showart() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | game.cpp | 3644 if (Bstrncasecmp(arg, "autonet",7) == 0) in app_main() 3678 else if (Bstrncasecmp(arg, "net",3) == 0) in app_main() 3684 else if (Bstrncasecmp(arg, "debug",5) == 0) in app_main() 3737 else if (Bstrncasecmp(arg, "name",4) == 0) in app_main() 3745 else if (Bstrncasecmp(arg, "f8",2) == 0) in app_main() 3749 else if (Bstrncasecmp(arg, "f4",2) == 0) in app_main() 3753 else if (Bstrncasecmp(arg, "f2",2) == 0) in app_main() 3766 else if (Bstrncasecmp(arg, "col", 3) == 0) in app_main() 3783 else if (Bstrncasecmp(arg, "s", 1) == 0) in app_main() 3815 if (Bstrncasecmp(arg, "nometers", 8) == 0) in app_main() [all …]
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | game.c | 3802 if (Bstrncasecmp(arg, "name",4) == 0) in app_main() 3811 if (Bstrncasecmp(arg, "f8",2) == 0) in app_main() 3816 if (Bstrncasecmp(arg, "f4",2) == 0) in app_main() 3821 if (Bstrncasecmp(arg, "f2",2) == 0) in app_main() 3837 if (Bstrncasecmp(arg, "col", 3) == 0) in app_main() 3856 if (Bstrncasecmp(arg, "s", 1) == 0) in app_main() 3917 if (Bstrncasecmp(arg, "dr", 2) == 0) in app_main() 3932 if (Bstrncasecmp(arg, "dp", 2) == 0) in app_main() 3982 if (Bstrncasecmp(arg, "cam",3) == 0) in app_main() 4110 if (Bstrncasecmp(arg, "g", 1) == 0) in app_main() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | compat.h | 340 # define Bstrncasecmp strnicmp macro 343 # define Bstrncasecmp strncasecmp macro 409 int Bstrncasecmp(const char *s1, const char *s2, bsize_t n);
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/dports/games/NBlood/NBlood-a1689a4/source/audiolib/src/ |
H A D | vorbis.cpp | 83 if (field == Bstrlen(tag) && Bstrncasecmp(entry, tag, field) == 0) in MV_GetVorbisCommentLoops() 90 if (field == Bstrlen(tag) && Bstrncasecmp(entry, tag, field) == 0) in MV_GetVorbisCommentLoops() 97 if (field == Bstrlen(tag) && Bstrncasecmp(entry, tag, field) == 0) in MV_GetVorbisCommentLoops()
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H A D | flac.cpp | 525 … if (field == strlen(tag) && Bstrncasecmp(entry, tag, field) == 0) in MV_PlayFLAC() 532 … if (field == strlen(tag) && Bstrncasecmp(entry, tag, field) == 0) in MV_PlayFLAC() 539 … if (field == strlen(tag) && Bstrncasecmp(entry, tag, field) == 0) in MV_PlayFLAC()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | getopt.cpp | 62 … if (!Bstrncasecmp(pChar, switches[i].name, nLength) && (pChar[nLength]=='=' || pChar[nLength]==0)) in GetOptions()
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H A D | barf.cpp | 415 eax = Bstrncasecmp(scriptBuffer, tags[i]._value, ebp); in GetNextTag()
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H A D | blood.cpp | 2629 if (!Bstrncasecmp(pINIIter->zName, gINIDescription[i].pzFilename, BMAX_PATH)) in AddINIFile() 2646 if (!Bstrncasecmp(BloodIniFile, pIter->name, BMAX_PATH)) in ScanINIFiles() 2661 if (!Bstrncasecmp(BloodIniFile, pIter->zName, BMAX_PATH)) in ScanINIFiles()
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | compat.h | 606 # define Bstrncasecmp _strnicmp macro 609 # define Bstrncasecmp strnicmp macro 612 # define Bstrncasecmp strncasecmp macro
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/dports/games/jfsw/jfsw-c434002/jfmact/ |
H A D | scriplib.c | 769 if (!Bstrncasecmp(e->value, "true", 4)) *boole = 1; in SCRIPT_GetBoolean() 770 else if (!Bstrncasecmp(e->value, "false", 5)) *boole = 0; in SCRIPT_GetBoolean()
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/dports/games/NBlood/NBlood-a1689a4/source/mact/src/ |
H A D | scriplib.cpp | 770 if (!Bstrncasecmp(e->value, "true", 4)) *boole = 1; in SCRIPT_GetBoolean() 771 else if (!Bstrncasecmp(e->value, "false", 5)) *boole = 0; in SCRIPT_GetBoolean()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | osdcmds.cpp | 1387 else if (!Bstrncasecmp(parm->name, prefix_snd, ARRAY_SIZE(prefix_snd)-1)) in osdcmd_cvar_set_game() 1415 else if (!Bstrncasecmp(parm->name, prefix_mus, ARRAY_SIZE(prefix_mus)-1)) in osdcmd_cvar_set_game()
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H A D | savegame.cpp | 1771 || Bstrncasecmp(g_scriptFileName, h->scriptname, Bstrlen(h->scriptname))) in sv_loadheader()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | compat.c | 195 int Bstrncasecmp(const char *s1, const char *s2, bsize_t n) in Bstrncasecmp() function
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H A D | osd.c | 1191 if (!Bstrncasecmp(name, startingat->name, Bstrlen(name))) return startingat; in findsymbol()
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/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | sound.cpp | 482 if (!Bstrncasecmp(szSoundName[i], sound, kMaxSoundNameLen)) in LoadSound()
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H A D | exhumed.cpp | 1933 else if (Bstrncasecmp(pChar, "null", 4) == 0) in app_main()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | demo.cpp | 115 if (fileNameLen >= 4 && !Bstrncasecmp(&g_firstDemoFile[fileNameLen - 4], ".dmo", 4)) in G_OpenDemoRead()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | osd.cpp | 2038 …if (pSymbol->func != OSD_UNALIASED && pSymbol->help != NULL && !Bstrncasecmp(pszName, pSymbol->nam… in osd_findsymbol()
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H A D | build.cpp | 9742 … if (Bstrncasecmp(cmpbuf, cmpstr, len) || Bstrlen(cmpstr)==(unsigned)len) // compare the prefix in getstring_simple()
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tektag.cpp | 2813 if( !Bstrncasecmp("SUBWAY",boardfilename,6) ) { in checkmapsndfx()
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