Searched refs:BuildingStr (Results 1 – 3 of 3) sorted by relevance
/dports/games/dunelegacy/dunelegacy-0.96.4/src/INIMap/ |
H A D | INIMapLoader.cpp | 654 std::string HouseStr, BuildingStr; in loadStructures() local 655 splitString(tmp,2,&HouseStr,&BuildingStr); in loadStructures() 662 …logWarning(key.getLineNumber(), "Invalid house string for '" + BuildingStr + "': '" + HouseStr + "… in loadStructures() 666 … if(BuildingStr == "Concrete" && pGame->objectData.data[Structure_Slab1][houseID].enabled) { in loadStructures() 668 … } else if(BuildingStr == "Wall" && pGame->objectData.data[Structure_Wall][houseID].enabled) { in loadStructures() 673 } else if((BuildingStr != "Concrete") && (BuildingStr != "Wall")) { in loadStructures() 674 logWarning(key.getLineNumber(), "Invalid building string: '" + BuildingStr + "'!"); in loadStructures() 679 std::string HouseStr, BuildingStr, health, PosStr; in loadStructures() local 680 splitString(tmp,6,&HouseStr,&BuildingStr,&health,&PosStr); in loadStructures() 704 int itemID = getItemIDByName(BuildingStr); in loadStructures() [all …]
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H A D | INIMapEditorLoader.cpp | 465 std::string HouseStr, BuildingStr; in loadStructures() local 466 splitString(tmp,2,&HouseStr,&BuildingStr); in loadStructures() 473 …logWarning(key.getLineNumber(), "Invalid house string for '" + BuildingStr + "': '" + HouseStr + "… in loadStructures() 477 int itemID = getItemIDByName(BuildingStr); in loadStructures() 483 …logWarning(key.getLineNumber(), "Invalid building string: '" + BuildingStr + "' for GEN-Placement!… in loadStructures() 492 std::string HouseStr, BuildingStr, health, PosStr; in loadStructures() local 493 splitString(tmp,6,&HouseStr,&BuildingStr,&health,&PosStr); in loadStructures() 497 …logWarning(key.getLineNumber(), "Invalid position string for '" + BuildingStr + "': '" + PosStr + … in loadStructures() 506 …logWarning(key.getLineNumber(), "Invalid house string for '" + BuildingStr + "': '" + HouseStr + "… in loadStructures() 516 int itemID = getItemIDByName(BuildingStr); in loadStructures() [all …]
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H A D | INIMapPreviewCreator.cpp | 340 std::string HouseStr, BuildingStr; in createMinimapImageOfMap() local 341 splitString(tmp,2,&HouseStr,&BuildingStr); in createMinimapImageOfMap() 362 if(BuildingStr == "Concrete") { in createMinimapImageOfMap() 364 } else if(BuildingStr == "Wall") { in createMinimapImageOfMap() 378 std::string HouseStr, BuildingStr, health, PosStr; in createMinimapImageOfMap() local 379 splitString(tmp,6,&HouseStr,&BuildingStr,&health,&PosStr); in createMinimapImageOfMap() 405 Coord size = getStructureSize(getItemIDByName(BuildingStr)); in createMinimapImageOfMap()
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