Home
last modified time | relevance | path

Searched refs:BusyRunner (Results 1 – 5 of 5) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/
H A Dbusyrunner.cpp61 DENG2_PIMPL_NOREF(BusyRunner) in DENG2_PIMPL_NOREF() argument
172 DENG2_AUDIENCE_METHOD(BusyRunner, DeferredGLTask) in DENG2_AUDIENCE_METHOD() argument
174 static BusyRunner &busyRunner() in DENG2_AUDIENCE_METHOD()
176 return *static_cast<BusyRunner *>(busy().taskRunner()); in DENG2_AUDIENCE_METHOD()
179 BusyRunner::BusyRunner() : d(new Impl) in BusyRunner() function in BusyRunner
202 BusyRunner::Result BusyRunner::runTask(BusyTask *task) in runTask()
268 bool BusyRunner::isTransitionAnimated() const in isTransitionAnimated()
273 void BusyRunner::loop() in loop()
319 void BusyRunner::finishTask() in finishTask()
330 bool BusyRunner::isWorkerThread(uint threadId) const in isWorkerThread()
[all …]
H A Dclientapp.cpp190 BusyRunner busyRunner; in DENG2_PIMPL()
905 BusyRunner &ClientApp::busyRunner() in busyRunner()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/
H A Dbusyrunner.h42 class BusyRunner : public BusyMode::ITaskRunner
53 BusyRunner();
H A Dclientapp.h41 class BusyRunner; variable
99 static BusyRunner & busyRunner();
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Dmodelloader.cpp76 , DENG2_OBSERVES(BusyRunner, DeferredGLTask)
240 BusyRunner::DeferredResult performDeferredGLTask() override
245 return pendingModels.value.isEmpty()? BusyRunner::AllTasksCompleted
246 : BusyRunner::TasksPending;