Searched refs:BytesToAllocate (Results 1 – 4 of 4) sorted by relevance
201 int BytesToAllocate = 0; in GetSecBufferByteArray()211 BytesToAllocate += Marshal.ReadInt32(pBuffers, CurrentOffset); in GetSecBufferByteArray()214 Buffer = new byte[BytesToAllocate]; in GetSecBufferByteArray()
1052 size_t BytesToAllocate = (size_t)ActualBytesNeeded; in FieldDataAllocData() local1067 FieldData->Data = (void *)ALLOC_ARRAY(BytesToAllocate, char, "FieldData's Data"); in FieldDataAllocData()1071 memset(FieldData->Data, DEBUG_FIELDVALUES_BAD_VALUE, BytesToAllocate); in FieldDataAllocData()1082 ((char*)FieldData->Data)[BytesToAllocate-1] = '\0'; in FieldDataAllocData()
5213 pub BytesToAllocate: u32, field
8836 pub BytesToAllocate: u32,8856 .field("BytesToAllocate", &self.BytesToAllocate)8866 … && self.HeightToCreate == other.HeightToCreate && self.BytesToAllocate == other.BytesToAllocate &…