Searched refs:C4D_Parallax (Results 1 – 11 of 11) sorted by relevance
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/HUD.ocd/ProgressBar.ocd/CustomImageProgressBar.ocd/ |
H A D | Script.c | 141 SetCategory(GetCategory() | C4D_Parallax); in SetParallax() 146 SetCategory(GetCategory() & ~C4D_Parallax); in SetParallax() 162 SetCategory(C4D_StaticBack | C4D_IgnoreFoW | C4D_Foreground | C4D_Parallax); in MakeHUDElement()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/HUD.ocd/ProgressBar.ocd/RingProgressBar.ocd/ |
H A D | Script.c | 138 obj->SetCategory(obj->GetCategory() | C4D_Parallax); in SetParallax() 143 obj->SetCategory(obj->GetCategory() & ~C4D_Parallax); in SetParallax() 166 obj->SetCategory(C4D_StaticBack | C4D_IgnoreFoW | C4D_Foreground | C4D_Parallax); in MakeHUDElement()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Tutorials.ocf/Tutorial.ocd/TutorialArrow.ocd/ |
H A D | Script.c | 93 arrow->SetCategory(C4D_IgnoreFoW | C4D_Foreground | C4D_Parallax); in TutArrowShowGUIPos() 124 arrow->SetCategory(C4D_IgnoreFoW | C4D_Foreground | C4D_Parallax); in TutArrowShowGUITarget()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Tutorials.ocf/Tutorial01.ocs/System.ocg/ |
H A D | Easteregg.c | 108 dummy->SetCategory(C4D_StaticBack | C4D_Background | C4D_Parallax); in CreateRainbow()
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/ClonkControl.ocd/Crosshair.ocd/ |
H A D | Script.c | 90 SetCategory(C4D_StaticBack | C4D_IgnoreFoW | C4D_Foreground | C4D_Parallax); in StartAim()
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/dports/games/openclonk/openclonk-release-8.1-src/src/object/ |
H A D | C4Def.h | 51 C4D_Parallax = 1<<13, variable
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H A D | C4Def.cpp | 203 { "C4D_Parallax", C4D_Parallax }, in CompileFunc()
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H A D | C4Movement.cpp | 591 if (Category & C4D_Parallax) in ExecMovement()
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H A D | C4Object.cpp | 1826 if (!fYStretchObject && !eDrawMode && !(Category & C4D_Parallax)) in Draw() 4281 if (!(Category & C4D_Parallax)) return; in GetParallaxity() 4333 …if (Category & C4D_Parallax) GetViewPosPar(riX, riY, tx, ty, fctViewport); else { riX = float(GetX… in GetViewPos()
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H A D | C4ObjectScript.cpp | 2379 { "C4D_Parallax" ,C4V_Int, C4D_Parallax},
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/dports/games/openclonk/openclonk-release-8.1-src/docs/ |
H A D | de.po | 73 #: sdk/script/fn/C4D_Parallax.xml:9(subcat) 1752 #: sdk/script/fn/C4D_Parallax.xml:8(category) 11519 #: sdk/script/fn/C4D_Parallax.xml:12(desc) 11523 #: sdk/script/fn/C4D_Parallax.xml:15(emlink) 11527 #: sdk/script/fn/C4D_Parallax.xml:19(text) 21094 msgid "C4D_Parallax" 21095 msgstr "C4D_Parallax"
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