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Searched refs:C4D_Parallax (Results 1 – 11 of 11) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/HUD.ocd/ProgressBar.ocd/CustomImageProgressBar.ocd/
H A DScript.c141 SetCategory(GetCategory() | C4D_Parallax); in SetParallax()
146 SetCategory(GetCategory() & ~C4D_Parallax); in SetParallax()
162 SetCategory(C4D_StaticBack | C4D_IgnoreFoW | C4D_Foreground | C4D_Parallax); in MakeHUDElement()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/HUD.ocd/ProgressBar.ocd/RingProgressBar.ocd/
H A DScript.c138 obj->SetCategory(obj->GetCategory() | C4D_Parallax); in SetParallax()
143 obj->SetCategory(obj->GetCategory() & ~C4D_Parallax); in SetParallax()
166 obj->SetCategory(C4D_StaticBack | C4D_IgnoreFoW | C4D_Foreground | C4D_Parallax); in MakeHUDElement()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Tutorials.ocf/Tutorial.ocd/TutorialArrow.ocd/
H A DScript.c93 arrow->SetCategory(C4D_IgnoreFoW | C4D_Foreground | C4D_Parallax); in TutArrowShowGUIPos()
124 arrow->SetCategory(C4D_IgnoreFoW | C4D_Foreground | C4D_Parallax); in TutArrowShowGUITarget()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Tutorials.ocf/Tutorial01.ocs/System.ocg/
H A DEasteregg.c108 dummy->SetCategory(C4D_StaticBack | C4D_Background | C4D_Parallax); in CreateRainbow()
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Libraries.ocd/ClonkControl.ocd/Crosshair.ocd/
H A DScript.c90 SetCategory(C4D_StaticBack | C4D_IgnoreFoW | C4D_Foreground | C4D_Parallax); in StartAim()
/dports/games/openclonk/openclonk-release-8.1-src/src/object/
H A DC4Def.h51 C4D_Parallax = 1<<13, variable
H A DC4Def.cpp203 { "C4D_Parallax", C4D_Parallax }, in CompileFunc()
H A DC4Movement.cpp591 if (Category & C4D_Parallax) in ExecMovement()
H A DC4Object.cpp1826 if (!fYStretchObject && !eDrawMode && !(Category & C4D_Parallax)) in Draw()
4281 if (!(Category & C4D_Parallax)) return; in GetParallaxity()
4333 …if (Category & C4D_Parallax) GetViewPosPar(riX, riY, tx, ty, fctViewport); else { riX = float(GetX… in GetViewPos()
H A DC4ObjectScript.cpp2379 { "C4D_Parallax" ,C4V_Int, C4D_Parallax},
/dports/games/openclonk/openclonk-release-8.1-src/docs/
H A Dde.po73 #: sdk/script/fn/C4D_Parallax.xml:9(subcat)
1752 #: sdk/script/fn/C4D_Parallax.xml:8(category)
11519 #: sdk/script/fn/C4D_Parallax.xml:12(desc)
11523 #: sdk/script/fn/C4D_Parallax.xml:15(emlink)
11527 #: sdk/script/fn/C4D_Parallax.xml:19(text)
21094 msgid "C4D_Parallax"
21095 msgstr "C4D_Parallax"