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Searched refs:C4GUI_LogFontClr2 (Results 1 – 2 of 2) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/gui/
H A DC4GameLobby.cpp342 OnLog(LoadResStr("IDS_PRC_STARTABORTED"), C4GUI_LogFontClr2); in SetCountdownState()
374 OnLog(Pkt.GetCountdownMsg(!fWasCountdown).getData(), C4GUI_LogFontClr2); in OnCountdownPacket()
H A DC4Gui.h52 #define C4GUI_LogFontClr2 0xffff1f1f macro