Searched refs:C4S_MaxPlayerDefault (Results 1 – 1 of 1) sorted by relevance
157 const int32_t C4S_MaxPlayerDefault = 12; variable175 MaxPlayer=MaxPlayerLeague=C4S_MaxPlayerDefault; in Default()190 …omp->Value(mkNamingAdapt(MaxPlayer, "MaxPlayer", C4S_MaxPlayerDefault)); in CompileFunc()