Searched refs:C4Shader_Version (Results 1 – 2 of 2) sorted by relevance
563 C4Shader_Version, iMaxFrags, iMaxVerts); in Build()587 …om %s:\n#line %d %d\n", Slice.Source.getData(), Slice.SourceLine - (C4Shader_Version < 330), GetSo… in Build()
36 const int C4Shader_Version = 150; // GLSL 1.50 / OpenGL 3.2 variable