Searched refs:CAN_BURN (Results 1 – 13 of 13) sorted by relevance
/dports/games/ivan/ivan-059/Script/ |
H A D | material.dat | 625 InteractionFlags = Base|CAN_BURN; 642 InteractionFlags = Base|CAN_BURN; 658 InteractionFlags = Base|CAN_BURN; 674 InteractionFlags = Base|CAN_BURN; 693 InteractionFlags = Base|CAN_BURN; 710 InteractionFlags = Base|CAN_BURN; 727 InteractionFlags = Base|CAN_BURN; 746 InteractionFlags = Base|CAN_BURN; 764 InteractionFlags = Base|CAN_BURN; 860 InteractionFlags = Base|CAN_BURN; [all …]
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H A D | define.dat | 1414 #define CAN_BURN 1
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/dports/games/avanor/avanor-0.5.8/item/ |
H A D | itemdef.h | 60 CAN_BURN = 0x0010, enumerator 63 CAN_LEATHERLIKE = CAN_BURN, 66 CAN_WOODLIKE = CAN_BROKE | CAN_BURN, 69 CAN_PAPERLIKE = CAN_BURN, 70 CAN_FIRERESIST = 0xffff ^ (CAN_BURN | CAN_MELT),
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/dports/sysutils/xfburn/xfburn-0.6.2/xfburn/ |
H A D | xfburn-device.c | 57 #define CAN_BURN(priv) ((priv)->cdr || (priv)->cdrw || (priv)->dvdr || (priv)->dvdram) macro 58 …an burn: %d [cdr: %d, cdrw: %d, dvdr: %d, dvdram: %d]", (device)->name, CAN_BURN (device), (device… 572 return CAN_BURN (priv); in xfburn_device_can_burn()
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/dports/games/ivan/ivan-059/Main/Source/ |
H A D | gods.cpp | 685 && (MainWielded->GetMainMaterial()->GetInteractionFlags() & CAN_BURN) in PrayGoodEffect() 1063 && (BodyPart->GetMainMaterial()->GetInteractionFlags() & CAN_BURN) in PrayBadEffect() 1296 && (BodyPart->GetMainMaterial()->GetInteractionFlags() & CAN_BURN) in PrayGoodEffect()
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H A D | item.cpp | 902 …if(CanBeBurned() && (MainMaterial->GetInteractionFlags() & CAN_BURN) && !IsBurning() && Type & FIR… in ReceiveDamage() 1774 if(CanBeBurned() && GetMainMaterial()->GetInteractionFlags() & CAN_BURN in TestActivationEnergy() 1893 if(GetMainMaterial()->GetInteractionFlags() & CAN_BURN) in ReceiveHeat()
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H A D | lterra.cpp | 532 if(GetMainMaterial()->GetInteractionFlags() & CAN_BURN) in ReceiveHeat()
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H A D | miscitem.cpp | 717 && GetMainMaterial()->GetInteractionFlags() & CAN_BURN in ReceiveDamage() 729 …if(CanBeBurned() && (MainMaterial->GetInteractionFlags() & CAN_BURN) && !IsBurning() && Type & FIR… in ReceiveDamage() 756 && GetMainMaterial()->GetInteractionFlags() & CAN_BURN in ReceiveDamage() 768 …if(CanBeBurned() && (MainMaterial->GetInteractionFlags() & CAN_BURN) && !IsBurning() && Type & FIR… in ReceiveDamage()
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H A D | bodypart.cpp | 1748 if((GetMainMaterial()->GetInteractionFlags() & CAN_BURN) in TestActivationEnergy() 3258 if(Master && MainMaterial->GetInteractionFlags() & CAN_BURN) in ReceiveHeat()
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H A D | char.cpp | 5196 && (BodyPart->GetMainMaterial()->GetInteractionFlags() & CAN_BURN) in ReceiveBodyPartDamage() 12591 && (BodyPart->GetMainMaterial()->GetInteractionFlags() & CAN_BURN) in ReceiveFlames() 12608 && (Equipment->GetMainMaterial()->GetInteractionFlags() & CAN_BURN) in ReceiveFlames()
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H A D | human.cpp | 7008 && (BodyPart->GetMainMaterial()->GetInteractionFlags() & CAN_BURN) in SpecialBiteEffect()
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/dports/games/ivan/ivan-059/Main/Include/ |
H A D | ivandef.h | 1169 #define CAN_BURN 1 macro
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H A D | definesvalidator.h | 1603 #ifdef CAN_BURN // DO NOT MODIFY! in Validate() 1605 bsB = CAN_BURN; in Validate() 1607 …th value 1 from .dat file mismatches hardcoded c++ define value of " << CAN_BURN << "!" << std::en… in Validate()
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